Well, no one should be shocked... but Steem Monsters is taking over my life right now. So, I have to respond in kind and double up my time. I'm hosting muh show. My show will also feature talk abotu Steem Monsters. I dont' think I'm always going to do this... but for now it has to happen.
I have a few things i need to get done.
I have to build a setting for the game. I need some cities. Cultures. Religions. Currencies. Attitudes. and just flavor so that authors who work on the cards
I also need a style guide. I spent a lot of time in college in playwriting and screenwriting courses. I also did a lot of performance art. There's a standard mono-myth out there. We have to follow that format for the monsters. We have to figure out ways to make that mono-myth work for us.
I want to catch the audience up on what we're currently thinking.
I want a different playstyle for the various card colors. Then I want to start working on specs for them.
So, what I'm going to do is ask people to come talk to me about various card styles and how each different set of cards could work.
High level I'm thinking white focuses on defense and protection.
Black is a zerg.
Green is a heal deck
Red is DPS
blue is ?
Dragons do ?
Attack- how much damage a monster can do
Magic attack- damage a monster will do automatically
Defense- amoutn of damage absorbed
health- amount of damage that can be taken before defeat
speed- who goes first likelihood to hit
there are abilities
We're going to work through how some of the stats can be play balanced, and put along side of mana costs. If you're looking for a leg up on understanding how the game will work you won't want ot miss this.
Show starts in 40 min on the MSP-Waves
join [palnet](minnowpond.org] head into the radio room
I'm likely going to bring folks on air and if you want to talk to me please make sure your speakers aren't feeding into your mic