Como bien dices el arte y la ciencia se deben sintetizar a codigo, la geometría es pan en el proceso de crear videojuegos, me ha encantado tu publicación y aunque hablas en el enfoque de los juegos, quisiera hacerle un highlight desde el arte que conlleva diseñar un excelente juego, se me viene a la mente assasins creed, que cuenta no solo con excelente arte si no con una base de datos con información relevante, una buena manera de compartir información de manera didactica y dinámica.
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RE: Los videojuegos desde la perspectiva de un programador [ES/EN]