So this basically means I won't be able to play quite as much as I currently do, without having to pay for it, even though with rewards now mostly being soulbound the value of the rewards on most days won't even cover paying for those extra battles.
Another completely futile attempt to paper over the gaping chasm in the logic of the game's economy that is your flawed insistence on allowing unlimited anonymous multi accounts in order to adhere into an ideological position of the decentralised play to earn dream; one which is ultimately impossible. As long as there is any value at all for an individual player on the table by playing this game, then loads of determined opportunists are going to make thousands of accounts and leech all the value from the game.
Thus, this is yet another update that nerfs bots, but it also nerfs players to the same extent. And you will never stop anon multi accounter bots until you either a) remove all financial value from the game whatsoever or b) do whatever it takes to prevent multi accounting.
Decetralised play to earn gaming being sustainable is utterly delusional. It's mathematically impossible. Any value in game = immediate and sustained ravenous feast by multi accounters until it's all gone. Will you please realise this and enforce one player per account, so your absolutely incredible game can grow and thrive long term. Imagine a game with no energy capture rate! When new players can play all day and night if they want. Imagine how good that would be for the game economy. Imagine a game with only non-soulbound rewards, with one day rentals being possible again, without the nerfed rewards for playing a level 1 creeping ooze in gold etc. Imagine a game without all these silly changes that gradually reduce the value for a player and disincentivises us from playing...
And all of these changes are pointless, the multi accounters will leech and leech and they will vote for proposals that allow them to leech and leech until the whole economy is done, with every change that takes any value away from them also taking it away from real players until there isn't any value left for either.
Myself, and a friend who is a bot farm operator, spend the best part of decade earning only from loopholes all over the web, what I am seeing right now is exactly the same thing.
RE: Announcing a New Energy System for Splinterlands Ranked Battles