Really impressive stuff - to this day I still have to even approach Blender in any way other than casually trying to put shapes together in an attempt to make something resembling a blocky low-poly model [and even those were still just messing around with the editor, since I didn't have a proper planning to model out a character yet], so it's SUPER cool to see that you've rigged a whole model to strike poses like these in your renders.
RE: Nexus Prime 3D Renders