Cheers, long time no see - my bad :)
...the opportunity cost is simply too high to get in deeper competing for the airdrops.
It was always this way though? One reason I like this drop is that there is a chance (albeit very small) that someone picking up 100 packs or so could get dropped a card?
If anything I would say they need a game mode where anyone can come in and have fun with the game at times they want without the obligation to play 60+ minutes daily or run a bot at an affordable price without the hassle of having to rent manually.
Like all the cards, free to play, no rewards? That sounds decent, although there are costs so maybe number of players would need to be capped, and stuff put in place to stop bots (yeah, people would I reckon!).
I think as well as Splinterrents there is an option to enable renting in peakmonsters (put the ones you want to be rented out on the market first worked OK for me).
Good luck for 2024 (and 5 :) )
RE: Splinterlands: Rebellion Conflicts plan & other business