Terracore: Devlog #9 - OHHH the fun of ALPHA Tests...

fire.png

Hey Fellow Citizens!

I wanted to take a minute and give the community an update after the long weekend. There were a few bugs and I was away from my work-station so there were limited options available for me to fix any of the bugs that popped up that were causing issues. Luckily they were not that severe and the ticket system in discord made it really easy to debug 😅 so the tickets went fast today.

image.png
I want to again say thank you so much for the support I am blown away that we almost have 300 citizen and we are only the first week into ALPHA...we welcome you to come gather $SCRAP with us but please remember this is a solo developer project and this stage is to build out the core infrastructure on $HIVE and catch some of the bugs I was not able to do without many users trying to break things!

News:

image.png
Thanks to @hivetrending for building a Scrappy, a neat discord bot that allows you to query the API from discord. There are some other users already looking to build 3rd party tools & I am excited to see what people make!


@kheldar1982 posted a great tut

Patches:

  • Pushed new Unity build to show more users in Battles that were being incorrectly hidden.
  • Fixed Idle Bot that looks at the users every few minutes and updates their $SCRAP so idle users are also vulnerable when AFK
  • Restore Hash Logging to be users to auto check for failed or missed tx's
  • Fixed some bugs that were causing Hive-Engine Contract to crash and spam the webhook.



That's it for today, all the links are below be sure to follow us to here what we are working on and follow the progress!


Check Out our Wiki:
https://cryptognome.gitbook.io/terracore/
Follow us on Twitter:
https://twitter.com/terracoregame
Follow us on PeakD:
@terracore
Come join the discord to learn more:
https://discord.gg/dgJU6RqMv4

H2
H3
H4
3 columns
2 columns
1 column
17 Comments
Ecency