SPS Proposal: Give Summoners a 3X Production Point Bonus when assigned to work on land

f15664726721987ce0dad46b6bd8535d27b1b88e

Proposal Payment Transaction and Transaction Link
https://hiveblocks.com/tx/f15664726721987ce0dad46b6bd8535d27b1b88e

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Proposal

The SPS DAO requests the Splinterlands company modify the Land Phase 1.5 Whitepaper such that only one Summoner card may be assigned as a worker on each land plot, and that Summoner cards receive a 3X multiplier to their base production rate.

This means that a max-level regular foil Legendary Chaos Legion Summoner would produce 4,500 PP / hour vs 1,500 PP / hour for a similar Monster card, and an 11 BCX gold foil Rare Beta Summoner would produce 30,000 PP / hour (4000 PP max level gold Rare * 11/22 BCX * 5X Beta multiplier * 3X Summoner multiplier).


Purpose

While nothing is final until it has been written in a whitepaper, Summoners were often referenced during Town Halls and other discussions as being valuable for land. The current Land 1.5 Whitepaper doesn't include any bonuses for summoners. The team stated leaving Summoners out of the Land 1.5 Whitepaper was intentional to make sure that as many BCX of cards as possible could be staked on land without Summoners creating an arbitrary gate.

Giving Summoners an extra Production Points bonus still rewards staking as many BCX as possible on land while also providing additional bonuses for Summoner cards.


Execution

If this proposal succeeds, the Splinterlands company will adjust the Production Points section of the Land 1.5 Whitepaper to make it so only one Summoner can be assigned as a worker to each land plot and that Summoners will get a 3X multiplier to their base Production Points.

This means that a max-level regular foil Legendary Chaos Legion Summoner would produce 4,500 PP / hour vs 1,500 PP / hour for a similar Monster card, and an 11 BCX gold foil Rare Beta Summoner would produce 30,000 PP / hour (4000 PP max level gold Rare * 11/22 BCX * 5X Beta multiplier * 3X Summoner multiplier).

This proposal does not in any way preclude the company from changing or implementing new use cases for Summoners when Land 2.0 is released.


Background

While Game Mechanics are outside the purview of the DAO, more complex proposals involving allocating increased SPS rewards for land based on Summoner usage would potentially require more development time and slow down the overall delivery of Land 1.5. In speaking with @yabapmatt, the Council learned that implementing something like the above proposal would require minimal additional development work while accomplishing the primary goal of giving value to Summoners.

The Council selected a 3x Multiplier because of the current Production Points per Dollar value of Summoners vs Monster Cards. At the time of writing, the most cost effective Summoner card is about 40 Production Points per Dollar (PP/$) and the most cost effective Monster card is 200 PP/$. A 3X multiplier gives some additional value to Summoners with respect to their cost, but does not make them especially valuable as compared to Monster cards. The Council believes this ratio gives enough additional value to Summoners that more may be staked on land without making them so desirable for land that there is a shortage of Summoners in battle.


Conclusion

Summoners are an integral part of gameplay in the Splinterlands and we believe this should be true for both Land and traditional battles in the form of Ranked, Brawls and Tournaments. This proposal helps ensure that Summoners maintain their significance in all aspects of game play.

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