RULESET: Odd Ones Out
Only units with odd mana costs may be used.
Summoners are not affected by this rule.
General Strategy for this Ruleset
The strategy is one: have the cards, have a decent cards with odd mana cost to cover any position for example have a proper tank with odd mana cost according to the mana cap of the battle, having only one will only work for certain mana cap battles, having 2 with can cover lots of battles like one of 9 mana cost and one of 3 mana cost, the other rulesets are more likely to limit your options as well, so this ruleset is dominate for the ones with more cards.
Battle Link: Click Here to check the full Battle.
Others Rulesets and battle Conditions:
Fog of War: Monsters lose the sneak, snipe and opportunity abilities.
Are You not Entertained: One additional Gladiator may be used in Battle.
Mana Cap: 38
Splinters Allowed: Water, Earth.
About the battle:
Since there is Fog of War I decided to go with obsidian summoner and with a magic damage team, mainly because it had a lot of magic attackers with odd mana cost, my opponent chose the Water legendary summoner but chose a weird order with his monsters like he was expecting sneak, he forget about the the Fog of War ruleset, on this battle I use a Taunt and chose Pelacor Mercenary as tank also use repair ability so he will self heal and have his armor repaired while my taunt take most of the damage, however my opponent chose a unit with Reach putting most of his damage against my tank, lets see if he survive.
Level 8 Pelacor Mercenary
Level 5 Centauri Mage
Level 5 Regal Peryton
Level 3 Djinn Bilka
Level 1 Spirit Hoarder
Level 5 Mycelic Slipspawn
Kill his 2 first units and my tank and my Taunt hold well.
Fourth and last Round
There are not more attackers on his side.
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