SPLINTER LANDS ART CONTEST WEEK 145- ELVEN CUTTHROAT LOW POLY 3D ART WITH ANIMATION

Good day fellow hivers! This is my entry for Splinter Lands Art Contest Week 145

For this week’s art contest I chose Elven cutthroat as my reference. I made 3d art because I love imagining how the cards battling/Moving in 3D mode.

Materials:
• Laptop and Mouse
• Blender
• Sketchup
• Photoshop
• Adobe Premiere

My Video4.gif

Reference:

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-I start modelling the mesh of the head. Next is the mesh of the body.

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-Detailing the face.

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-Shading the mesh.

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Choose weapon that suits for Elven Cutthroat.

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-Rigging. Adding bones to the mesh for the animation.

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-Binding the mesh to my skeleton ( rig). to prepare for the animation

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-SNAPPING WEAPONS TO HANDS and began to animation ( The most annoying part for me is snapping the weapon :D)

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-Choosing low poly forest for the background ( This model is not mine )

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-Exporting the low poly forest to blender to begin rendering.

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-MY FINAL OUTPUT :D

ELVEN NO SHADOW.jpg

My Video4.gif

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