![pixil_gif_drawing_20_.gif](https://images.ecency.com/p/vM1pGHgNcyCbee5hzZJ19JZfuFzCeUv7mVFKdbzGwor3jLiHrPaK2x4nx9EBrjDepN3mBmVHp4GF8Hjx42EWWhyuEd9G2wvmSNS7Dhpmqo6p13CGDK76zTmNSs4UqA1U9ZAp2Sq.png?format=match&mode=fit)
Pixelart Version of the Nectar Queen in the Splinterlands game. For this pixelart, we have a big animation unlike the previous pixelarts where only some parts of the charter moves. This time its body parts like wings are moving and at the same time the character is also moving because we want to achieve the flying effect for the Nectar Queen.
PROOF OF WORK
I started on the outline of the head of Nectar Queen. I made sure that it is not too big because I also want to show some portion of its body.
After the head, I moved to its main body and hands. I did several adjustments for the hands.
Adding its other hands. Right now, it looks like an ant, but we can eventually recognize it as a Nectar Queen once we colored it.
Putting its wings that will be animated later when the main character is all set.
The coloring part. I had a great challenge in choosing the right color for the Nectar Queen.
Its body is almost colored, I also put the green background which will be changed after.
Doing some shadings and highlights
Coloring its eyes
Here is where the challenge begins. I thought the green background will be perfect for the Nectar Queen. But when I started to color its hands, it can't be seen properly due to the same shade of green. I tried using different shades but the hands are not standing out from the background.
The Nectar Queen has green hands, so I continued with that color and decided to just change the color of the background.
It is almost done, just the wings left.
I chose this cream like color for its wings instead of white.
Then I made another set of its wing as a preparation for animation.
When the Nectar Queen is all set, I started on creating the animation.