Last time, I began work on Gemina's character - including showing you the steps I took to change her hair... but then I ran into a problem...
Unlike many of my characters who can work with many kinds of clothing, Gemina's character is very different. She lives in a time where many of our modern clothing options simply don't exist. I pretty much knew what kind of clothing she wears and I wasn't seeing it.
I was looking for a high wasteline and a bodice that would support her bosom nicely. (Bras are a relatively modern invention.)
When I finally found a piece that I liked, it didn't go on the model I had chosen... Because I'm not that skilled (some can do what's needed here, I can't), I had to find a character that the clothing did fit... and that changed the hair as well... So, here's where we started instead.
This is the Genesis 2 female with the Victoria 6 morph (by Daz 3D).
I'm going to have to look up the hair again as I haven't made a note of it...
The dress is the Sarsa Sundress, also by Daz 3D.
However, Gemina is a princess, so she needs a gown that's a little fancier.
Just like with the hair I worked on last time, I select the item in the Scene directory (top right panel). In the lower right panel, I click on the Surfaces tab.
In the "diffuse color" section, I hover over the little box that shows the shape of the dress and write down the location of the file so that I can go and edit it in Gimp.
Here is the original texture file. As long as I:
- Only change the color/pattern of the piece of clothing and
- Save it as a new image...
I won't damage anything.
First, I open the file in Gimp, then I create a second layer so that the black background is distinct from the foreground.
With the background visibility turned off, I select a sparkly texture to fill the dress in... but I do like the hint of floral from the original dress, so I do a bucket fill at 50% opacity.
I saved this one as is - I may want to use the dress again sometime. But it's not the dress I want for Gemina this time. I want blue.
So, I go over the dress again, now sparkly red, with a 50% bucket fill of dark blue.
Let's see how it looks on Gemina.
I like it.
Finally, I added some simple jewelry to her. I don't have that much that looks very good, so she's probably a bit under-jeweled, to be honest. Plus, when I posed her, some of the bracelets didn't adjust well and got left behind. All the jewelry this time was by Moonscape Graphics.
Be sure to tune in next time...
I am going to be playing with something I've never played with before in Daz... A horse!!!
All work done by myself on: Photoscape, Gimp, Krita, and/or Daz 3D Studio
Cross-posted on: Steem, Whaleshares, WeKu
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- Map Development for Velantia, part 1, part 2, part 3, part 4
- Map Development for Kranisis, part 1, part 2, part 3, part 4
- Cover Image for Name of the Neví, part 1, part 2, part 3, part 4, part 5, part 6
- Beginning with Daz 3D Studio - my cover image for Mind of the Neví: part 1, part 2, part 3, part 4, changes
- Cover image for Game of the Neví, part 1, part 2, part 3
- Cover image for Pawn of the Neví, part 1, part 2, part 3, part 4, part 5
- Cover image for Freyja's Fire, part 1 , part 2 ,
Droplet, Bellis Daisy, Baby Blue Flowers, version 1, version 2, 2-Spot Ladybug, version 1, version 2, Bridge Over River Kennet
Coloring Tutorials & Mini-tutorials:
Zen colouring #43, Zen colouring #39, Zen colouring #38, Zen colouring #37, Zen colouring #36, Zen colouring #35, Zen colouring #34, Zen colouring #33,
Butterfly Colouring #11, Butterfly Colouring #10
2018 - Pumpkin Patch Harvest
2019 - Haunted Pumpkin House, Jack-o-Lantern Forest Cemetery, Shadow in a Misty Forest
author/designer at A'mara Books
photographer/graphic artist for Viking Visual
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blogging on: Steem, Whaleshares, WeKu