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information finding season 1 round 11: dungeon

I wanted to suggest this since I like rpg games and I think that it is a good way for the IFC
I propose a dungeon/castle style of theme where there is a system of dungeons and floors and in order to get to the top you must complete challenges/the contest
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Next a leveling system maybe for each level there is a specific number of exp you need to gain and it is earned through placing or getting a high rank on a contest because now we only have a winner and that winner takes a level up. Now this exp leveling system I’m still trying to see what’s a good scale if this post does win and want to be implemented I would gladly do the math for the levels. And in each level, you can find a perk or the artifact so the way of finding this artifact is to complete a challenge round and this round will come on a cycle so its like an event so for example all the people in level 1 can participate in a challenge round where if you win you can get the artifact and use it for its duration. And taking note that each level gets a different challenge with a different artifact to mix things up for example player 1 is at level 1 and player 2 is at level 2. player 1 can’t join the event player 2 is in
Charisma’s dungeon inspired me a bit
Next an artifact idea
Anonymous’ hand
Grants the player a vote from anonymous (it doesn’t take away any of the judges vote)
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Mask of silence
Lets the player choose a judge at least 12hrs before the payout and silence the judges vote (the vote of that judge will not count)
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