Heath of Tarms

So another of the worldbuilder posts. This time a sinister house where the ghost turned into demon of the Korolæmardoff fellow (you can see him here on a painting that is actually hanging in the house) is kept at bay by his descendants.

When making the house I also made a 3d illustration so the players could get the feel for the place. (Just like I did with this illustration/3d project)

Ledt_Nulnhus_færdig_1200.jpg

The actual geometry it pretty simple. Most of the details are painted digitally and then placed on the geometry by transposing them from the camera view. To give an impression here is an image of the actual geometry.

Huset uden map_700.jpg

I have also made a map of the house that is used when playing.

Spøgelseshus_kort_tekst_700.jpg

The story of the house and how his descendants have kept the demon of Horolæmardoff prison in the house have slowly been revealed to the players. Tomorrow they will have to get through (hopefully) the last trial before they can leave this hellish and haunted place.

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