Warhammer 40k - Unit Review Library 47 - Genestealer Cults, Aberants


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Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!

However, on the 26th one, I have decided that it is big enough to call this series a Library!

What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!

In this series, I will review one unit at a time, picking them randomly.

So let me spin the wheel again and see what I get:

Genestealer Cults, Aberants

10th Edition Index

The Genestealer Cults are an infestation, the deployment of a Tyranid bio-weapon to hijack the bodies and reproduction cycle of humans and other species.

Within their generations and within their number there are genetic deviants that appear known as Aberrants. These hulking and misshapen freaks would not be able to hide amongst humanity as covert agents, instead the Cult hides them away from official eyes.

When the time is right, these mutants are used as line-breakers or as bodyguards to leaders.

The have no ranged weapon options. The leader is called a Hypermorph and he comes with an extra attack from his tail. Otherwise the leader can either have the same weapon as the rest - the Heavy Power weapons, which I feel is the better option or change it out for a Heavy Improvised weapon.

180pts for 5 models, 360pts for 10 of them. Almost in the Space Marine Terminator level

Let's see their stats.

Stats

Movement 6"
Toughness 6 (Tougher than a Terminator! Tough as a Custodes!)
Save 5+/4+++(armor/invul/Feel No Pain) (Bad armor but 4+ Feel no Pain)
Wounds 5 (Plenty Wounds each!)
Ld 1+
OC 1

Weapons

Ranged:
None

Melee:
Heavy power weapon
3 Attacks, Hitting on 3+, Strength 8, Ap -2 and 3 Damage each.
Each! This is really good!

A unit of 5 would be dishing out 15 Attacks!

Heavy improvised weapon
5 Attacks, Hitting on 3+, Strength 6, Ap 0 and 2 Damage each.
I really do not see the point of getting 2 additional attacks that are weaker, have no AP and does less damage.

Hypermorph tail
1 Attack, Hitting on 3+, Strength 5, Ap 0 and 1 Damage each.
This is not really going to change the game results much but its an extra attack so why not?

Abilities

Feel no Pain 4+ and Deep Strike!

Thus they can be placed into reserves and appear anywhere on the battlefield as long as it is more than 9" away from an enemy unit.

Hulking Bodyguards

While being led by a character, if their squad is being hit by a weapon with Strength greater than their toughness, then subtract 1 from the Wound roll.

This is massive at their Toughness.

This is what it means:
S1-3 weapons need 6+ to Wound them
S4-5 weapons need 5+ to Wound them
S6-11 weapons need 4+ to Wound them
S12+ weapons need 3+ to Wound them
You can never get 2+ to Wound unless the Character dies or you have some other modifier!

Added to this is their ability to ignore damage due to their Feel No Pain.

I feel this is a strong unit!

Thank you for reading!

Warhammer Review Library

Alphabetical List

FactionUnitReview Number
Adeptus CustodesProsecutors#1
Adeptus CustodesTrajann Valoris#40
Adeptus MechanicusArchaeopter Fusilave#13
Adeptus MechanicusArchaeopter Stratoraptor#14
Adeptus MechanicusArchaeopter Transvector#15
Black TemplarsHigh Marshall Helbrecht#38
Black TemplarsMarshall#46
Blood AngelsBaal Predator#2
Blood AngelsLemartes#32
Chaos DaemonsDaemonettes#29
Chaos KnightsWar Dog Brigands#30
Chaos KnightsWar Dog Executioners#31
Chaos Space MarinesHaarken Worldclaimer#41
Chaos Space MarinesKhorne Lord of Skulls#37
Dark AngelsAsmodai#16
Dark AngelsAzrael#17
Dark AngelsBelial#4
Dark AngelsDeathwing Knights#20
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardTallyman#39
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariRaider#35
DrukhariScourges#7
Genestealer CultsReductus Saboteur#33
Grey KnightsBrother Captain#25
Imperial AgentsCallidus Assassin#9
Imperial AgentsVigilant Squad#26
Imperial KnightsArmiger Helverin#22
Imperial KnightsArmiger Warglaive#43
Leages of VotannBrôkhyr Iron-master#27
Leages of VotannSagitaur#3
Leages of VotannÛthar the Destined#44
NecronsObelisk#11
OrksBattlewagon#34
OrksHunta Rig#28
Space MarinesKayvaan Shrike#23
Space MarinesMarneus Calgar#42
Space MarinesRazorback#21
T'au EmpireDarkstrider#12
T'au EmpireKroot Carnivore Squad#19
TyranidsBarbgaunts#6
TyranidsScreamer Killer#24
World EatersWorld Eaters Chaos Spawn#18

Thank you for reading!

** Images in this post are from the Warhammer app.

Tag List:
@aussieninja, @new.things, @alonicus, @dungeondog, @xenowolfza, @riesakashiya, @tomster-17, @exptrader, @borsengelaber, @makerhacks, @jacobtothe, @fredfettmeister, @mirroredspork, @kheldar1982, @surrealis, @oblivioncubed

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Cheers!
@zakludick

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