Titan Climber - Sound, Music, and Damage Update


Still making progress! Last week we showed some abilities with their animations and effects.

This week we added sound to Eddy's actions. As well as some background music that will change when the player is in combat.

On top of that we also hooked the abilities into the damage system. Which seems to work with our initial basic tests.

There is no UI changes yet so it is a little hard to tell what is going on but you can see the debug prints in the top left corner when damage is dealt to the magma imps.

Need to make the imp react when hit and die/disappear when the health reaches or goes below 0.

This kind of marks the first update that shows actual interaction between the player and the game. There is... sort of a goal. To attack the enemies.

So dare we say... our first actual gameplay?

For those wondering we did not create the sound and music. They were taken from a humbe bundle purchase. We're not sure whether these will be final or not, may write our own yet. But wanted to add them in to the blueprints and such. So if we do decide to go different it'll be a simple matter to include in the game.


▶️ 3Speak

H2
H3
H4
3 columns
2 columns
1 column
9 Comments
Ecency