GOBSON BOMBER Fan Art - Splinterlands Art Contest Week 289

✨Hello guys!✨😁
Welcome to this week's splinterlands art submission😌

How are you today? Hope you are feeling good!

I would like to take this opportunity to thank everyone and every community who supports me in my blog posts😌 All the HBD I saved up for future is withdrawn so that I can provide some medication to my fiancee with her PCOS. I thank everyone for the support you all truly a life saver😌🙏

Here, I'd like to share to you my Art entry of the weekly contest in Splinterlands. You could join the Contest by clicking this👉 LINK HERE👈

Join me walk through the process of creation and hope you have fun as the art progress from the start to finish.

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GOBSON BOMBER Fan art submission to Splinterlands Art Contest.

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Card Reference:

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CARD LORE

Digital Art Process

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As always, I started with a sketch for the pose and composition of the character. I want to have some explosion at the back 🙂 From the sketch, I already like how it looks like and I'm very excited how will it turns out in the final illustration. 😁

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After the rough sketch I did the clean line art of the character. Not so much in the background though because I want to focus this more on the character.

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This is my preference I color the character's line art with a maroon color.

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In here, I added the base color or flat colors. I put layer under the line art of the character.

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To avoid confusion I hide the lines of the explosion and add the base color of the ground.

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I hide the line art of the ground I think it's cool to see it without line art. Then I add the explosion at the back of the character. I start with a maroon color and some explosion shape.

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I add some darker orange inside the maroon shape.

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Then some orange color variations above the dark orange layer.

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Then I add some yellow color for a lighter effect.

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I add some lighter yellow that is close to white for some highlights.

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Then a reddish color that is set to hard light blend mode.

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I change the maroon color to purple to add some contrast.

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I'm done with the explosion part so I add the sky background.

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Here I add some darker shades of the ground to give it some depth.

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Now that I'm done with the backgrounds I start to focus on the character. First I add some red tones to the cheeks, nose, lips and hands. Also around the hair as well.

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Here I add the overall shadow of the character that is set to multiply blending mode.

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Then I add another set of shadow in another layer that is also set to multiply blend mode.

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Then I add some glow in another layer with an overlay blending mode.

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Then another layer of highlights that is set to hard light blend mode.

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And after all that blending mode things in photoshop I merge all the layer into one and start to render. I started at the face are specifically in the eye. Love how it turns out.

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Render everything and this is the character's look after.

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I added some blur at the explosion.

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Final Artwork

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I add some orange arial effects above the explosion and finish the illustration.

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I'm happy with the result.😌 I think I improve my skills little by little by exploring new type of illustration style.

Software: Adobe Photoshop
Equipment: Huion Kamvas 13

✨That's it DONE!✨

You made it to the end of this post. I really appreciate your time and attention. Keep up the good work and have fun! Until next art illustration stay tuned😁

Thank you very much!

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Oh! if you're interested to check out my artworks check the links below😌

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