Low Poly Volcano Island

Created a low poly volcano island, wanted to make myself an easy project to try to find the best way to make fluid. For making this little ocean part I just used glossy nodes and transparency node with the mixed shader. I just realized I could have used layer weight node as well to make it more watery and not so blatantly transparency. Itäs nice to render something once in a while that does not take me 5-12 hours to render.
polyworld.png

H2
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H4
3 columns
2 columns
1 column
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