Escape from Tarkov - The hardcore game, hardcore time consumer

I've been playing games for a long time. I've seen the evolution of games through years and the games are these days somewhat... easier?

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Gamers are hand-held while doing anything, quest locations are pointed out and all information is given to the player in an easy way. This has made it easier for games to be mainstream and approachable for everyone.

But this isn't the best option for those who want to challenge themselves with games. Luckily we have games like Escape from Tarkov.

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The idea of the game is somewhat simple:
You need to get out from the game area and while you're there, finish quests, kill other people and grab a ton of loot.

You can play as either PMC (main character) or SCAV (randomized), in where PMC is your main character gaining levels, skill levels etc. while SCAV is a randomized character which doesn't allow level progress BUT can bring loot back to your stash.

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Game rounds are called "raids" and between raids you can go through your gear & stash, upgrade your hideout and trade with the traders in Tarkov. When you enter the raid, you'll enter the map from one of the different spawn points and will get your specific exit points. Some of the exit points are time-specific, others have specific requirements if you need to enter (certain gear, SCAV&PMC entering together) or they are just always available.

There is no map in the game itself. Quite many players are using third party maps found online, but finding your way through the area may prove difficult especially as enemies are around.

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There are two different kinds of hostile forces: other PMCs and SCAVs. The SCAVs can be player controlled SCAVs or AI SCAVs, but normally when playing as PMC you should treat everyone else as an enemy. Unless you're playing with your friends! You're able to have a few other players in your team, but there's a high risk that you'll shoot at least one of your friends when it's hard to tell them apart from the enemy.

The HUD is minimal, getting shot at is terrifying and it's even worse when they hit you. Player can die extremely fast from being hit or if there is a serious bleeding wound.

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The player also can die in thirst or hunger or break their legs from a fall.

Armor will protect you from dying - to a limit - but armor piercing bullets and headshots will still usually get you really fast.

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It's hard to describe the game as it is brutal. My survival rate has been close to 40%, which means that I've survived almost 40% of my rounds. And that is somewhat high for a player doing solo runs. Those who play in a big team usually might survive better, but playing solo is more risky.

Imagine ending up in a firefight with a team of 4 players. The odds are not too good. Usually even one player is enough to kill you.

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But the game is mostly well made. The sounds seem realistic and play an important role in the game. You can spot enemies from their running, loading or shooting sounds. You can hear the player sneaking through the bushes and panting after being shot. The guns have had a lot work on them, the guns are extremely different to use and you'll find your favorites quickly. Not only the guns matter, but there are very big differences in the mags and bullets you'll need for the guns.

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It's hard to describe what is so fun in the game. It's extremely addictive, as the brutality of the game makes you appreciate every single success you have.

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Also, this has been a big reason why I haven't been very active lately. Summer has been wonderful and when I'm on the computer, I've been playing this.

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