#Splinterlands - My thought about market listing fees

Hello all Splinterlands mates,

Four days ago, Splinterlands team announced the market listing fees in this post. This change will be applied from Mar 7th after the regular maintenance window and I need to think a bit about my future plan.

The Splinterlands team is planning to introduce a 1 DEC or 1 Credit fee for all new listings and price updates on the Splinterlands card sales and rental markets

How does it impact to the market?

it will be charged per card that is listed or updated on the market and not per blockchain operation. We feel that this fee is small enough to be insignificant to most players while still encouraging users and automated tools to be more thoughtful about the amount of these operations that they send.

Trading market

I take a look at the trading market and the lowest listing price are the CL reward cards with the range 14.5 ~ 18.5 DEC.

If adding a 1DEC listing fee, the seller will receive a lower income of 7%. Or the buyers need to pay a higher price of 7% if sellers increase the selling price to receive the same income.
And if I include the 5% cut from the market platform then the impact will be 12%.

Of course, the impact will be lower with higher price cards. However, the major listing cards on the market are the low price cards.

Rental market

Now, let's take a look at the rental market. The below screenshot is the lowest rental price for Silver league and I consider 0.1DEC is the lowest one.

To get the same 0.1DEC per day, the renting price needs to be increased to 0.6DEC per day to cover the listing fees (for 2-day rental period), which is 600% higher than the old day.

Of course, if I include the 5% market cut + 10% of Splex's fee for using its service, the rental price will increase to 0.69DEC to earn 0.1DEC per day.

It becomes a barrier for the new players who need to rent the cards to play the game. They need to pay higher price to play.

What happens next?

With the above analysis, I will expect a continuous reduction of active players (or bots) and also new players in the game in the next couple of months until further updates from the Splinterlands team.

Personally, I feel it's very contradictory with the purpose of this change because fewer active players mean fewer transactions.
And I'm about to stop renting out the cards with small renting value.

By adding this relatively small fee and having listings that are not sold or rented expire, we can very significantly reduce the amount of data that needs to be indexed and made available as well as reduce the volume of transactions that need to be processed, which can drastically reduce our operating costs and allow the system to scale up to support a much larger player base in the future

Here are some data captured from https://peakmonsters.com/dashboard. I will come back to compare it later

3 months period (Nov 26 - Feb 261 month period (Jan 26 - Feb 26Change
Daily average transactions3,519,8372,839,248-19.34%
Daily average active players180,926162,453-10.21%
Daily average battles3,793,7313,562,847-6.09%

How do you think about this change from the Splinterlands team?

Is it still a #play2earn game or going to a play2burn game?

If you don't have a Splinterlands account, join me here 👇
https://splinterlands.com/?ref=sodom-lv

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