Hello splinters
Welcome to this week's battle challenge with the life element monster "Temporal Master" in the spotlight. Sharing battle challenge is made open for all players of splinterlands who wish to share their battle using a particular monster specified by the community. A post specifying the monster for this week's challenge can be accessed here
Introducing the Monster "Temporal Master"
The case of Temporal master's type of card can be related to the birth rate of elephants and that of dogs. It is a well-known fact that the birth rate of elephants takes almost four years while a dog can produce twice a year, but who dares compare a calf to a puppy? With the recharge ability, monsters like Temporal Master may miss turns but when they eventually attack, they produce 3x damage to the opponent's monster. Let's not forget to mention of basic facts of Temporal master (TM). TM is a magic attack monster that belongs to the life element deck. It has a total level number of six and some great stats which are highlighted below.
The stats of this monster is discussed following the sequence shown in the above image. Attack type➡️Battling speed➡️Armor➡️Health➡️Abilities
Magic Attack
Being a magic attack monster, TM has one magic damage at level one, two, and three, this damage increased to two from the fourth level and maintain it to the final level.
Battling Speed
This monster battles with two speed and this speed is maintained at all levels of this monster. Reduction or increments of speed may take place in the battlefield if there are any monster with such ability to affect others
Defense Armor
This monster without armor is an easy target for elimination. This can be considered an area of weakness for this monster. When battling against monsters with opportunity ability, this monster makes an easy target for them.
Monster's Health
The health of this monster can be considered moderate at some level but insufficient at the earliest level. With just two health in level one, it doesn't last long in the battlefield. Although its health did increase to three at level two, four at level three and four, and five at level five and six. Even at the highest level, the health can only be seen as moderate and not much a threat.
Abilities
RECHARGE
The recharge ability is what makes this monster thick and it's common at all playing levels of this monster without. This ability enables TM to skip a turn, using it to recharge, then effect 3x damage on the enemy's monster in its next turn.
STUN
The stun ability is another of its advantage but this is found at the last level of this card. There is a chance of turn miss when a monster is hit with this ability
The Battle
Battle Details | |
---|---|
Mana Cap | 19 |
Set Rule | Odd ones out: only monster with odd mana may be used in battle |
Available Element | All |
Battling Element | Earth vs Dragon |
Selection of Team Members
DELWYN-DRAGONSCALE
Choosing a summoner depends on the intended strategy. Since Temporal Master is a magic monster, using the life element summoners where it belongs will not bring its power to the fullest. This is the reason why a summoner that enhances magic damage was chosen. The dragon summoner Delwyn offers +1 magic damage to all friendly magic monster. Using TM under this summoner increased its 3× damage to six. This summoner was used at level two.
VOID-DRAGON
CRYSTAL-WEREWOLF
TEMPORAL-MASTER
SERPENTINE-MYSTIC
VOID DRAGON: Another dragon monster with void ability occupied the defense position. The reason for this is because there was an anticipation that the enemy might option to base its strategy on magic. Void dragon as a defender, reduced the magic effect of enemy's magic monster. This monster battled with two magic damage, five speed, and seven health.
CRYSTAL WAREWOLF: The enemy's plight didn't end with void dragon as crystal warewolf followed in line to torment them further. Warewolf with its silence ability, further reduced the effect of enemy's magic monster and the combination of the two cards made the enemy's magic monsters useless. This monster battled with one melee weapon, one speed, and five health.
TEMPORAL MASTER: In addition to all that have been said already about this monster, TM was used at level two, having one magic damage, two speed, and speed. Although the speed was affected in the battlefield by the opponents monster but it did get its magic damage increased by the summoner.
SERPENTINE-MYSTIC: Last on the team is another dragon monster. This monster battled with two magic damage, one speed and three health. It brought its affliction ability to the battlefield, although it was not applicable in the battle since no healing monster was included.
Questions & Answers from the Battle
Did the Strategy work?The strategy achieved a 100% success. The enemy's side was totally outsmarted. Their magic monster was made useless and the remaining melees was not equal to the best to carry their whole team along. It was a nice battle and a comfortable win for my dragon side
My opinion on the Temporal Master
It's quite difficult for me to have an opinion on this monster as I hardly make use of it in battles. I guess this might be my first time using it to battle. Anyway, if I must rate this card, then it's falling below average because while its ability might be important, missing a turn in most battles can be very damaging. However, every card is important in their own way
That will be all for this week.
Again, I'm hitting the pause button here for this week. I'd hope to see you next week when I hit the resume button
Thanks for Reading