Splinterlands; Share Your Weekly Battle Challenge: Dragons !!!

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edited using canva

Hello fellow gamers! It’s that time of the week again where I talk about my weekly battles. This weeks theme is DRAGONS. As usual I don’t have the card so I head over to peak monsters to rent one for myself. This was kind of a tough choice because I planned to rent a totally new card. One I hadn’t used before.

After much deliberation I made a choice. And the lucky card is...!!!!!

THE FIRE SPITTER

The Small but mighty, the Fire Spitters have of recent descended upon the Dragon Splinter of Draykh-Nahka, where they fit perfectly in. They come from a faraway exotic place only which is known as the Pocket Dimension. The Pocket Dimension has many key differences to the Splinterlands, but they lots of things in common as well. Most of the monsters there are smaller than those native to the Splinterlands, including the Fire Spitter. However, even the smallest Fire Spitters can produce the most magnificent blaze, large enough to easily incinerate a cottage in a few minutes.

STATS OF THR CARD

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image is a screenshot

  • The Fire spitter has a x2 ranged attack in level one and two. This increases to three in level three up to six
  • In level one, it has four health points which increase to five in level two and three. It becomes six in level four and increases to seven in level five and six
  • This card maintains x4 speed throughout all levels
  • It possesses the flying ability from level one to five. Getting to level six, an additional ability is added, the dodge ability
  • This card has no armors.

MY STRATEGY/ LINEUP

Battle Rules = Standard
Mana Cap = 29

I planned to select each of my cards with caution. There was no room for defeat.

My SplintEnemy’s Splint
DragonLife

Summoner

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image is a screenshot

NameDrake of Arnak
Mana costFour
EditionUntamed
SplintDragon
RarityRare (Blue)
Buff+1 Armor

This was the only summoner available under the dragon splint

Monster 1

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image is a screenshot

NameDjinn Oshannus
Mana costEight
EditionChaos Legion
SplintWater
RarityLegendary (Yellow)
Attackx2 Magic Attack
Speedx5
HealthTen
AbilityVoid

This card had great stats. The health points and speed was enough to hold my frontline for a considerable amount of time.

Monster 2

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image is a screenshot

NameFire Spitter
Mana costFour
EditionReward
SplintDragon
RarityEpic (Purple)
Attackx2 Ranged Attack
Speedx4
HealthFour
AbilityFlying

Apart from being my pick for this weeks theme, this card was perfect as the second in command because of its ranged attack and fast speed. It’s ability was like a bonus as well.

Monster 3

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image is a screenshot

NameDeep Lurker
Mana CostSix
EditionChaos Legion
SplintWater
RarityCommon (Grey)
Attackx3 Melee attack
Speedx2
HealthSix
AbilityOpportunity

Now I would have three forms of attack; Melee, Ranged and Magic. This card would help get rid of my enemy’s weak cards with it’s ability.

Monster 4

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image is a screenshot

NameMerdaali Guardian
Mana CostThree
EditionChaos Legion
SplintWater
RarityRare (Blue)
Speedx2
HealthThree
AbilityTank Heal

I picked this card because of it’s ability which would further preserve the cards in the first line.

Monster 5

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image is a screenshot

NameTower Griffin
Mana costFour
EditionUntamed
SplintNeutral
RarityRare (Blue)
Speedx3
Attackx1 Ranged attack
HealthThree
AbilityFlying

With just four mana cap left, I picked Tower Griffin as my last monster. It’s flying ability would help it maneuver the attacks from my enemy.

THE BATTLE

Enemy's Lineup

SummonerGeneral Sloan
First MonsterPelacor Conjurer
Second MonsterDjinn Renova
Third MonsterTime Mage
Fourth MonsterVenari Crystalsmith
Fifth MonsterPelacor Arbalest
Sixth MonsterCelestial Harpy

Wow! This was going to be a tough battle from the looks of it.

Round one

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  • General Sloan adds +1 ranged attack to Pelacor Arbalest and Celestial Harpy
  • Drake of Arnak adds +1 armor to all my monsters
  • Time mage reduces all my cards speed by -1
  • Djinn Oshannus blasts Pelacor Conjurer and removes two health points
  • Time mage blasts Djinn Oshannus but the card is untouched
  • Fire Spitter strikes Pelacor Conjurer and removes two health points
  • Djinn Renova blasts Djinn Oshannus and removes one health point
  • Pelacor Arbalest strikes Djinn Oshannus and removes the armor
  • Pelacor Arbalest strikes Djinn Oshannus again and removes three health points
  • Tower Griffin strikes Pelacor Conjurer and removes one health point which kills the card
  • Venari Crystalsmith strikes Djinn Oshannus and removes two health points
  • Celestial Harpy hits Merdaali Guardian and removes the armor
  • Merdaali Guardian adds +3 health points to Djinn Oshannus
  • Deep Lurker hits Pelacor Arbalest and removes three health point which kills the card

Round Two

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  • Djinn Oshannus blasts Djinn Renova and removes two health points
  • Time mage blasts Djinn Oshannus but the card is unharmed
  • Fire Spitter strikes Djinn Renova and removes two health point
  • Djinn Renova blasts Djinn Oshannus and removes one health point
  • Venari Crystalsmith adds +2 health to Djinn Renova
  • Venari Crystalsmith strikes Djinn Oshannus and removes two health points
  • Tower Griffin strikes Djinn Renova and removes one health point
  • Celestial Harpy hits Merdaali Guardian and removes one health point
  • Merdaali Guardian adds +3 health to Djinn Oshannus
  • Deep Lurker hits Celestial Harpy and removes three health points which kills the card

Round Three

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  • Djinn Oshannus blasts Djinn Renova and removes two health points
  • Time mage blasts Djinn Oshannus but the card is unharmed
  • Fire Spitter strikes Djinn Renova and removes two health points which kills the card
  • Tower Griffin strikes Time mage and removes one health point
  • Venari Crystalsmith adds +1 health to Time Mage
  • Venari Crystalsmith strikes Djinn Oshannus and removes two health points
  • Merdaali Guardian adds +3 health to Djinn Oshannus
  • Deep Lurker hits Time mage but misses

Round Four

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  • Djinn Oshannus blasts Time mage and removes two health points
  • Time mage blasts Djinn Oshannus but the card is unharmed
  • Fire Spitter strikes Time mage and removes one health point that ends up killing the card
  • All my cards regain x1 speed
  • Tower Griffin strikes Venari Crystalsmith and removes one health point
  • Venari Crystalsmith adds +1 health to itself
  • Merdaali Guardian adds +2 health to Djinn Oshannus
  • Deep Lurker hits Venari Crystalsmith and removes three health points

Round Five

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  • Djinn blasts Venari Crystalsmith and removes the only health point left killing the card.

Victory is mine once again!

Battle Link

Below is a link to this battle:
Battle link

All screenshots used in this post were gotten from the Splinterlands website and game

Thanks for your time

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