edited using canva
Happy new week fellow Splinterland lovers and gamers! I’m back again to take part in this weeks share your battle weekly challenge as usual 😅.
This weeks theme card is The Regal Peryton. It’s under the earth splint one I wouldn’t say I’m not familiar with. I’ve had a few battles where I chose the earth splint.
THE REGAL PERYTON
It is said that there is nothing more beautiful than a Regal Peryton. The Regal Peryton prefers to live in the mountains all across the Splinterlands, it is rarely seen by others. When they soar through the sky, the sunlight catches through their wings and creates rainbows underneath them. They are highly intelligent and have also considered themselves noble guardians of the natural world, using their magic to help others.
STATS OF THE CARD
image is a screenshot
- This card possess the flying ability through all the levels
- It has x5 speed in level one which increases to six in levels two to six and finally increases to seven in level seven and eight
- The card has six health points in levels one and two. It decreases to five in level three and rises back to six in level four. It increases to seven in level five and finally gets to eight in levels six to eight
- It has x1 Magic attack in level one and two. It increases to two in levels three to seven and finally gets to three in level eight
- This card has no armors!!
MY STRATEGY/ LINEUP
Mana Cap Given = 27
Battle Rules = Standard
My Splint | Enemy’s Splint |
---|---|
Earth | Dragon |
Although I felt like I had enough mana cap, I knew I had to utilize it properly and come up with an awesome strategy.
Summoner
image is a screenshot
Name | Wizard of Eastwood |
---|---|
Mana cost | Three |
Edition | Untamed |
Splint | Earth |
Rarity | Rare (Blue) |
Buff | -2 armor |
I picked Wizard of Eastwood because of its buff ability which could help destabilize my enemies cards.
Monster 1
image is a screenshot
Name | Unicorn Mustang |
---|---|
Mana Cost | Eight |
Edition | Untamed |
Rarity | Rare (Blue) |
Splint | Earth |
Speed | x 4 |
Attack | x 3 melee attack |
Health | Ten |
Ability | Void |
I picked this card because it was a strong card. It’s stats were great! It could hold my frontline down to a great extent.
Monster 2
image is a screenshot
Name | Regal Peryton |
---|---|
Mana cost | Five |
Edition | Chaos Legion |
Rarity | Rare (Blue) |
Splint | Earth |
Speed | x 5 |
Attack | x 1 Magic attack |
Health | Six |
Ability | Flying |
Asides being the theme card for this week. This card was really nice; it was good having a card with a Magic attack on my team plus it’s flying ability and good enough health point.
Monster 3
image is a screenshot
Name | Goblin Psychic |
---|---|
Mana cost | Six |
Edition | Chaos Legion |
Rarity | Grey (common) |
Splint | Earth |
Speed | x 1 |
Attack | x 2 Magic attack |
Health | Three |
Ability | Tank heal |
It’s tank heal ability would be of great help to my first monster which would further hold my frontline. It’s magic attack is like an added bonus to me.
Monster 4
image is a screenshot
Name | Venari Scout |
---|---|
Mana cost | Three |
Edition | Chaos Legion |
Rarity | Common (Grey) |
Splint | Earth |
Speed | x 2 |
Attack | x 1 melee attack |
Health | Three |
Ability | Opportunity |
I picked this card because of its ability which would help attack my enemy’s weak cards.
Monster 5
image is a screenshot
Name | Failed summoner |
---|---|
Mana cost | Two |
Edition | Untamed |
Rarity | Common (Grey) |
Splint | Earth |
Speed | x 2 |
Health | Four |
Ability | Magic Reflect |
With just two mana cap left I picked this card because of its health points and ability.
THE BATTLE
My Enemy’s Lineup
Summoner | Drake of Arnak |
---|---|
First Monster | Elven Defender |
Second Monster | Disintegrator |
Third Monster | Ice pixie |
Fourth Monster | Venari Spellsmith |
Fifth Monster | Xenith Archer |
This would be a tough battle from the looks of it. But backing out wasn’t an option!
Ready? Set? Go!
Round one
image is a screenshot
- Drake of Arnak adds +1 armor to all my enemy’s cards
- Wizard of Eastwood removes two armors from all my enemy’s cards
- Disintegrator uses its demoralize ability to remove one melee attack from Unicorn Mustang
- Regal Peryton blasts Elven Defender and removes one health point
- Unicorn Mustang hits Elven Defender and removes armors
- Ice Pixie blasts Unicorn Mustang but the card is unharmed
- Venari Scout hits Ice Pixie and removes one health point which kills the card
- Elven Defender hits Unicorn Mustang and removes two health points
- Goblin Psychic uses its tank heal ability to add two health points to Unicorn Mustang
- Goblin Psychic Elven Defender and removes two health points
- Xenith Archer strikes Unicorn Mustang and removes one health point
Round two
image is a screenshot
- Regal Peryton blasts Elven Defender and removes one health point
- Unicorn Mustang hits Elven Defender and removes two health points
- Venari Spellsmith blasts Unicorn Mustang but the card is unharmed
- Venari Scout hits Elven Defender and removes one health point
- Elven Defender hits Unicorn Defender and removes two health points
- Goblin Psychic uses its tank heal ability and adds three health point to Unicorn Mustang
- Goblin Psychic blasts Elven Defender and removes the only health point left thereby killing the card
- Xenith Archer strikes Unicorn Mustang and removes one health point
- Disintegrator hits Unicorn Mustang and removes two health points
Round three
image is a screenshot
- Regal Peryton blasts Disintegrator and removes one health point
- Unicorn Mustang hits Disintegrator and removes the only armor left
- Venari Spellsmith blasts Unicorn Mustang but the card is unharmed
- Venari Scout hits Venari Spellsmith and removes one health point
- Goblin Psychic adds three health points to Unicorn Mustang with its tank heal ability
- Goblin Psychic blasts Disintegrator and removes two health points
- Xenith Archer strikes Unicorn Mustang and removes one health point
- Disintegrator hits Unicorn Mustang and removes two health point
Round four
image is a screenshot
- Regal Peryton blasts Disintegrator and removes one health point
- Unicorn Mustang hits Disintegrator and removes the only health point left, killing the card
- The demoralized ability is lifted my cards
- Venari Spellsmith blasts Unicorn Mustang but the card is unharmed
- Venari Scout hits Venari Spellsmith and removes the only health point left thereby killing the card
- Goblin Psychic adds three health points to Unicorn Mustang
- Goblin Psychic blasts Xenith Archer and removes two health points thereby killing the card.
- Victory is mine !!!
BATTLE LINK
Below is a link to this battle
Did your strategy work?
Yes it did. Beautifully well I must add.
What would you try differently next time?
Nothing. Everything seemed perfect.
Do you like Regal Peryton?
Yes I do
Why?
It had really fast speed, a magic attack and six health points. Plus it’s flying ability. It’s a great pick for any battle.
Thanks for reading!
All screenshots used were gotten from the Splinterlands website