A Brawl Battle using Nerissa Tridawn in Earthquake.

Nerissa Tridawn.png

This is about my winning match. Using Nerissa Tridawn in Earthquake in a brawl battle, I got a good result of winning against the enemy team.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Splinterlands Social Media Challenge!

This time I got a battle with 50 mana and I went for it using Valnamor as the water summoner.

THIS IS THE BATTLE LINK.

image.png

Here you can see both team where I've found a opponent with 6 cards against my 6 cards.

Battle Ruleset:

The battle ruleset has 50 mana cap.
Odd Ones Out: Only monsters with odd mana costs maybe used in battles.
Earthquake: Non-flying monsters take 2 melee damage at the end of each round.
Back to Basics: Monsters lose all abilities.

My chosen cards.
I chose water splinter with four water monsters and two neutral monsters where I used Valnamor as the summoner.

ValnamorRunemancer KyeGargoya DevilEnchanted PixieRiver HellondaleNerissa TridawnMischievous Mermaid
image.png

Enemy's chosen cards.
The enemy chose earth splinter with four earth cards and two neutral cards using Immortalis as the summoner.

ImmortalisLegionnaire AlvarMycelic SlipspawnUloth DhampirVampiric BlossomVenari SidsmithGargoya Devi
image.png

The Battle

image.png

I could choose only monsters with odd mana costs (1, 3, 5, 7... and so) for the odd ones out ruleset. The earthquake ruleset does two melee damage to all non-flying monsters and I had had three flying monsters there when the enemy team had only one flying monster.

And monsters lose all abilities for the back to basics ruleset which means they losses the flying ability as well so monsters from both team had to take the earthquake damage for sure although I've found a solution for such a situation. There's only one summoner in splinterlands that offers flying ability to all monsters and that's Brighton Bloom which is a dragon summoner and if this summoner is chosen for such a situation then the team choosing this summoner should have a great lineup in these rulesets.

Monsters lost all abilities but the enemy summoner had the buff to offer void and shatter abilities to all their monsters. I think the opponent user chose the lineup after studying my last battles noticing I was using magic monsters that time or maybe it's a pure coincidence that the void ability will now be used to reduce all attacks of friendly monsters to 50% and only one shot from any enemy monster should've destroyed the whole armor of any friendly monsters for the shatter ability.

The enemy summoner removed one health from each of friendly monsters as well and the friendly summoner then offered +1 magic attack to all five magic monsters, +1 speed and +1 health to all friendly monsters.

image.png

Friendly teams Mischievous Mermaid started attacking first for being the lowers speed holder where Legionnaire Alvar of enemy team lost two health reducing one using void ability and this reducing happened throughout the whole battle as I chose five magic monsters so I'm not gonna talk about it in this post no more. Then Runemancer Kye and River Hellondale damaged the remaining health of Legionnaire Alvar where the enemy monster died and Gargoya Devil of the friendly team damaged two armor of that enemy monster in the meantime before it died.

Mycelic Slipspawn reached the first position and lost three health. Uloth Dhampir then did the first attack from the enemy team and did a two ranged damage where Runemancer Kye of friendly team lost all five armor for the shatter ability. Then remaining four enemy monsters attacked Runemancer Kye one after another with total eight damage where two monsters missed their 2+2=4 ranged damage so the friendly monster lost only four health otherwise it'd join Legionnaire Alvar already.

image.png

There was a new round where earthquake hit hard and all monsters got 2 melee damage each and Enchanted Pixie of friendly team died in this earthquake. Next three attacks from friendly monsters killed Mycelic Slipspawn and Uloth Dhampir stopped attacking after reaching the first position for being a ranged attacker. The friendly team lost Runemancer Kye and Gargoya Devil also stopped attacking reaching the first position for being a ranged attacker.

The Gargoya Devil of friendly team almost died at the end of that round but am enemy monster missed an attack so it survived then but it died at the beginning of another round falling in the earthquake zone and the enemy team lost one monster as well and the friendly team lost anther one. Then two damage from enemy monsters killed two enemy monsters and the last enemy monster died in the earthquake in another round where the friendly team lost a monster as well and the friendly team won the battle keeping only Nerissa Tridawn alive.

NEXT TIME.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website.

SEE YOU.

H2
H3
H4
3 columns
2 columns
1 column
4 Comments
Ecency