A Brawl Battle using Captain's Ghost.

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This is about my winning match. Using Captain's Ghost in a brawl battle, I got a good result of winning against the enemy team.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Splinterlands Social Media Challenge!

This time I got a battle with 47 mana and I went for it using Valnamor as the water summoner.

THIS IS THE BATTLE LINK.

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Here you can see both team where I've found a opponent with 6 cards against my 6 cards.

Battle Ruleset:

The battle ruleset has 47 mana cap.
Target Practice: All ranged and magic attack monsters have the snipe ability.
Wands Out: Only monsters with magic attack maybe used in battles.
Reverse Speed: Monsters with the lowest speed attack first and have the highest chance of evading attacks.

My chosen cards.
I chose water splinter with six water monsters where I used Valnamor as the summoner.

ValnamorDjinn OshannusRunemancer KyeNerissa TridawnSea GenieIce PixieCaptain's Ghost
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Enemy's chosen cards.
The enemy chose death splinter with four death cards and two neutral cards using Thaddius Brood as the summoner.

Thaddius BroodDjinn MuiratSkok DuskblightWitch of WarwickMagi of ChaosMagi NecrosiDoctor Blight
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The Battle

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Wands out ruleset allows only magic monsters to perform in the battle then all monsters got snipe ability for target practice ruleset. The reverse speed ruleset makes the speedy thing upside down where monsters with the lowest speed attack first and gets the highest chance of evading attacks although I didn't follow this ruleset that much and I chose the magic monsters that I thought would do good for me and they really didn't disappoint me.

The enemy summoner had the buff to decrease 1 magic attack and 1 health of all friendly monsters. And the friendly summoner offered +1 magic attack to all friendly magic attackers1 +1 speed and +1 health to all friendly monsters which is kind of getting back to normal having only an extra speed although I use this summoner for the extra magic attack and health.

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Enemy teams Witch of Warwick started attacking first for being the lowers speed holder where Runemancer Kye of friendly team became the target for target practice and the friendly monster lost two health and the enemy monster there gained one health for this damage using life leech ability. The enemy monsters kept attacking the same friendly monster and at a point, the friendly monster was left with only one health and Doctor Blight of the enemy team even applied affliction on the friendly monster although it didn't cause any problem as its about can't be healed and there's no healing abilities in the whole team.

The first enemy monster Djinn Muirat HAD TO attack the first friendly monster Djinn Oshannus where the friendly monster lost two health. Then the friendly monsters started attacking and first they targeted the second monster on the enemy team which was a gold foil Skok Duskblight. First Sea Genie, then Captain's Ghost and then Nerissa Tridawn one after another attacked the enemy monster and killed it for good. Then some more attacks happened where Runemancer Kye of the friendly team died as well. Djinn Oshannus attacked Djinn Muirat where the enemy monster lost two armor instead of health for using void armor ability.

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There was a new round where Nerissa Tridawn of friendly team became the new target of enemy monsters. Witch of Warwick did an damage where the friendly monster lost two health and the enemy monster gained one. The enemy team lost their next monster Witch of Warwick soon after they done attacking the poor Nerissa Tridawn. And they almost lost another monster but it survived for having a little high health and this enemy monster killed the next friendly monster in another round although the enemy monster himself didn't survive long.

Then there are two magic monsters having camouflage ability at the second and third position and the snipe ability didn't work on them for the camouflage ability as monsters with this ability cannot be directly targeted for attacks unless it's in the first position so Djinn Muirat started taking damage now and lost the rest of the armor as well as some health.

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There was another round where the enemy team lost Djinn Muirat and Magi Necrosi reached the first position to became the next high alerted target of the friendly team. And the enemy monster died soon after it reached the first position although it got the chance to do a damage and then the last enemy monster Doctor Blight reached the first position and took his last turn although Djinn Oshannus of the friendly team evaded the damage using void ability.

Then first Sea Genie and then Captain's Ghost attacked the enemy monster and killed it for good and the friendly team won the battle keeping four monsters alive.

NEXT TIME.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website.

SEE YOU.

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