Second attempt at the wood nymph share your battle challenge.
This time round running a full magic taunt team, this is not actually that useful of a team to run.
Card Background Information
Edition | Reward |
---|---|
Rarity | Common |
Element | Earth |
Attack | Magic |
Abilities | Tank Heal/ Gains Strengthen at level 6 |
Symbol | Effect |
---|---|
All friendly Monsters have increased Health | |
Restores a portion of the Monster in the first position's health each round, Restores 1/3 of the max health, rounded up |
Battle rules
Symbol | Rule Effect |
---|---|
Attacks won't miss. Abilities like evade or flight or phase won't give any advantage. Similarly de-buff like Blind will be rendered useless. | |
The initial Health of all Monsters is equal to that of the Monster on either team with the highest base Health. |
Total Mana : 34
Usable elements : Fire, Earth, Life, Death, Dragon
Team Composition
Position: Summoner
The chosen summoner for this team was Obsidian as I planed on using a full magic damage team and its summoner skill was to buff magic damage done by 1, which add quite a lot of damage to the team as magic ignores armor and targets health directly and cant be dodgedPosition: Main Tank
Mycelic Slipspawn is a new chaos legion card, its an earth taunt tank, making enemies focus on it to protect the weaker earth magic units and tank healers. pretty high in the cost department at 9, damage is not that high at 2 magic damage and has no armor and 10 health. chosen as I was going for a full magic team and this is the best magic based tank.Position: SubTank
Went with the Regal Peryton as my sub tank as it has the highest health out of my magic damage dealer but the ruleset was equalizer so it did not really matter if i had a stronger magic unit i could have placed it here but it has flying but the rule was true aim so it cant dodge haha.Position: Support
The star of the challenge used to use this card a lot when it was the only Tank Heal Earth unit available, good for low cost matches as it cost 4 mana and does 1 magic damage has low health at 2 but great for healing the tank.Position: Support
Goblin Psychic the new chaos legion tank heal, cost 2 more mana than the wood nymph but comes with an addition 1 damage and health, using both at the same time makes the front liner much harder to kill.Position: Magic Damage
Khmer Princess has a low cost of 2 and does magic damage which fits my strategy after the front few units I was running out of cost as well so this fits with the line up.Position: Magic Damage
To round out my magic damage team, Djinn Bilka has a low enough cost to fit in my team and has a nice ability that make it not targetable until it reaches the front of the team, its a new chaos legion reward card.Now on to the Battle
Wow they are playing a fire team that is quite heavy in melee damage along with the equalizer buff making those squishy low health units become quite tanky.
As expected my taunt tank was killed dude to the fire's team high damage basically traded unit for unit I came off with lower health but was healed back to a decent amount.
This is where the tank heals and equalizer kicks in, the enemy's team cannot do enough damage to kill my wood nymph due to its 6 health heals each round
next few rounds, is just basically getting damaged and then healing back to full health, without the heals I would have already lost the match
The last one falls, they could not kill my wood nymph after all as it was healing too much.
Did your strategy work?
The double tank heal did work out in this case as they did not have any unit that could cause AFFLICTION which would have negated my ability to heal plus the equalizer ruleset made my units much harder to kill due to their higher health and tank heal scales off the max health of the unit being healed.
This strategy to be honest is pretty bad, if they play a unit with void with a -1 magic damage, I most likely would have lost as the whole team only did magic damage, so quite a few units could counter this.
What will you try differently next time?
A Unicorn Mustang as main tank with a Mycelic Slipspawn sub tank with the double tank healers along with a range damage in the form of the goblin tower and maybe another magic damage unit.
Do you like the "WOOD NYMPH"? Why or why not?
Wood nymph is pretty great at low mana cost battle as you can see from the above battle basically had the same main damage dealer and the reason I survived and won was due to the wood nymph healing the Unicorn Mustang
Cant wait next week's challenge
Thanks for the battle challenge curation team
Link to the Battle: https://splinterlands.com?p=battle&id=sl_d5be5a36abed7932556c7403940c78dd&ref=dotz132