[Gargoya Scrapper] Share your Battle challenge (1)

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First attempt at the Gargoya Scrapper share your battle challenge, for me I feel like its a card you use as a filler during low mana battle, at level 3 it does gain void which allows it to take an extra amount of magic damage.

Link to the Battle: https://splinterlands.com?p=battle&id=sl_6d2d3fc5c8525026262e21131a4eae16&ref=dotz132



Card Background Information

EditionChaos Legion
RarityCommon
ElementLife
AttackMelee
AbilitiesVoid (LV3)
SymbolRule Effect
imageReduced damage from Magic attacks (Attack damage gets halved (rounded up), except attack 1 which deals 0 damage)

Card level & stats


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Bronze max | LV3 - Gains void
Sliver max | LV5 - +1 Speed
Gold max | LV8 - -1 Speed & +1 Damage
Diamond and above | LV MAX - +1 Speed & +1 Health

Pros & Cons

Pros:

  • Low cost of 1, good to fill space in low mana
  • Has void at level 3 great as a meat shield against magic units
  • good for equalizer rulesets
  • Neutral can be used with all elements

Cons:

  • Low Damage
  • Low Health


Battle rules

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SymbolRule Effect
imageAll Monsters have 2 Armor in addition to their normal Armor stat.
imageMelee attack Monsters can attack from any position.


Total Mana : 40
Usable elements : Fire, Earth, Life and Death

When looking at this ruleset being armor and melee from anywhere i would have gone with a melee lineup however look at the opponent last few game i saw they used mylor crowling alot so i went with range heavy team instead.


Team Composition

Role: Summoner

General Sloan chosen to give the team the much needed range damage boost.


Position: Sub Tank/ void/ Star of the Challenge

Gargoya Scrapper being place first to tank the first 2 magic damage hits with the ruleset giving 2 armor it be protected from the melee or range attacks.

being used as the first unit due to its low stats but work well against magic.


Role: Debuffer/ Main Tank

Warrior of peace with no attack will not be affected by thorns and reduces the enemy melee damage by 1 great when paired with a healer


Role: Magic Damage/ Buffer

Djinn Renova gives the whole team an additional point of hp while dealing magic damage allowing it to be in any slot of the team.


Role: Range Damage/ Healer

Venari Crystalsmith being the healer on the team keeping anything in front of it alive and does ok damage with the range damage buff.


Role: Range Damage/ Double strike

Pelacor Arbalest, one of the stronger life cards with the double strike does like 6 damage per turn after the buff from the summoner, going to be the main damage against a single target


Role: Range Damage/ Blast

To round off the team Prismologist with its 3 attack and 4 after the buff along with blast will help in destroying the opponent's team with its sheer damage output


Now on to the Battle

Round 1
1

As expected they went with a mylor and so it was lucky that I went range heavy the Gargoya Scrapper did good work taking 3 hits before being taken out which is great since it served it purpose.

The warrior of peace is working by reducing their melee damage which help it take more damage since it being healed by the Venari Crystalsmith.


Round 2

2

the healer is doing it work keeping the tank alive while the rest of the team is bombarding the opponent team and managed to take out their main tank this round.


Round 3

3

The scale of the battle tilted in my favor this round when 2 of the oppenent units were taken out by the big range damage from the Pelacor Arbalest and Prismologist constant damage barrage.


Round 4

4

Once their melee unit fell they lost their high range damage unit as it reached the front of the team and since they do not have close combat they are unable to attack.


Round 5

5

the match was over, since it was 4 v 1 at the point allowing for a win and giving me quite a nice sum of FP for the seasonal chest.


Strategy Talk

Gargoya Scrapper use it during low mana battle can help your team take damage for the more valuable units in the team, great in an equalize match up since at level 3 it has void making it a good tank if the opponent team is magic heavy and with equalizer it will last much longer allowing for the life team range damage to take out the opponents.

All in All low mana battle or if you know the opponent might be running magic units, its your card otherwise use something else.


Thanks for the battle challenge curation team

If you are interested in the game, here's my referral link: https://splinterlands.com?ref=dotz132

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