Back To Basics is a ruleset where all the monsters will lose their abilities but the summoner abilities are still active. With this ruleset, the melee monster is weak as it can't attack when it is not in the first position. So the best cards for this ruleset are magic and range.
Summoner | Description |
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Yodin Zaku: The blast ability for sure is the best option to choose for the back to basics ruleset. Using Yodin Zaku I suggest choosing those ranged monster with high speed and adding a tank like the Fineas Rage which have 6 speeds and 11 health. Mostly Yodin Zaku is best when the mana cap is more than 20. | |
Immortalis: Most players use magic in this ruleset. To counter obsidian or magic use Immortalis since this summoner have the void ability that can reduce the damage from magic attacks. | |
Grandmaster Rathe: It is just like the Immortalis that counter magic attacks, this summoner has the void armor ability which magic attacks hit the armor first before its health. | |
Lorna Shine: If the mana cap is less than 20, this summoner is the best to choose as it gives your monster the Divine Shield Ability. When using this summoner all of the first attacks in your monster will be ignored. I suggest using the pelacor bandit as a tank and then adding magic monster or you can add a range monster with higher health. |
Ruleset | Description |
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Wands Out: Only Monsters with Magic attack may be used in battles | |
Tis but Scratches: All Monsters have the Cripple ability | |
Back to Basics: Monsters lose all abilities |
Mana Cap: 15
Active Splinter: Fire, Water, Earth, and Life
With low mana and only magic monsters, I think my opponent will use obsidian as it gives +1 of Magic attacks per monster. I can use Bortus to counter the obsidian since Bortus can reduce 1 magic attack to all my opponent's monsters. But instead of choosing in +1 or -1 Magic Attacks, I pick Lorna Shine because of the Divine Shield Ability.
Lorna Shine: All friendly monsters receive the divine shield ability at the start of the battle. Divine shield ability: The first time the Monster takes damage it is ignored
Dax Paragon: For only 15 mana cap, I choose Dax Paragon it only consumes 2 mana and it already has 5 health that will be good as a tank plus the 2 magic damage.
Time Mage: It has 3 magic damage and 5 speed which is good that this monster might attack first in the battle
Magic of Chaos: I placed this card in to last position because these cards has the highest magic attacks. It have 4 magic attacks, 7 health, and 2 speed.
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