CHALLENGE RULES
THEME: FLYING SQUID
Edition: CHAOS LEGION
Rarity: COMMON
Element: WATER
Attack: MELEE
Abilities: Reach
LINEUP and STRATEGY
Summoner Vera Salacia; Diemonshark; FLYING SQUID; River Nimph; Merdaali Guardian; Naga Windmaster and Demented Shark.
Strategy is repair armour on front and take heal also, remove arrow damage with Naga, make constant damage with Tank in front and FLYING SQUID. If enemy make poison or stop heal on tank remove debuff with River Nimph, and deal thorns damage with Demented Shark if enemy attack me with assasin cards (sneak)
BATTLE
WATCH FULL BATTLE click HIRE
Strategy work and i win battle. That Tank on front with FLYING SQUID double attacks deal constant damage to enemy team, my support work perfect also, repair armour with heal, my tank on back protect me also with thorns, so all what i make in this battle i make perfect.
LIKE and NOLIKE
I like speed on this unit, i like damage, and blind effect.
I dont like no armour and mana cost. In many battles i prefer to use low mana reach monster because i can save some mana to take better units in battle.
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