The other healers & a starter item reveal

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With the holidays in front of us things have slowed down a bit for the production of new artworks such as creatures, healers and in-game assets, which is understandable as everyone deserves a break! We wanted to share with you what we haven't revealed yet and hope you all enjoy and rest up on the holidays and that we then kick things into next gear come 2024!

Copying some of the healer info from our previous reveal post as it relates to these as well:

Healers will be quite cosmetic-focused in our game, this means that they won't differ from each other in terms of stats aside from classes being different from other classes. The things that will set them apart will be items they will be able to equip, salvage, and trade which can alter their stats. Compared to creatures, healers will also gain XP slower, this is on purpose as we want players to level up many creatures alongside their healer when going for max level.

While there won't be any randomness in the healers base stats, there will however be a lot of randomness in their cosmetics. Something known in the crypto space as "Generative Profile Pic collection" but in our case the healers will have a use case as soon as they are minted. You will be able to use them in the game when open alpha is released to test them out! With randomness comes also rarities, there will be certain accessories and assets to the healers that will be rarer than others. Things like haircolor, hairstyle, skintone, facial expressions, eye lense scanners, jewerly, glasses, headwear, clothing and even different backgrounds for the profile. All these different accessories will come with rarities and restrictions, for instance a certain hat can only exist on the Forest healer and not the Ocean one, while another hat can exist on both or all three.

While we haven't decided on a limit of these alpha healers yet and on how many different chains you will be able to mint them, we're ready to show you what their base looks like!



... of the Forest, male.

name of the forest male.jpg


The forest healer will synergize with Grass and Bug creatures, their heals and buffs will be extra effective with creatures of this type and creature moves of this type.


... of the Ocean, female.

name of the ocean female.jpg


The ocean healer will synergize with Water and Ice type creatures, heals and buffs from this healer will also be more effective with creatures and their moves of said type.


... of the Light, male.

name of the lght(male).jpg

The light healer will synergize with Fire and Electric type creatures, their heals and buffs will be more effective on those type creatures and their moves.

As a little holiday present tease, we also wanted to show you the versions of an item that will be included in the starter pack pulls. While it won't serve much use-case in the beginning, it'll be quite an important item for your future items you collect and gather in the Zing world when the game has moved on from just encounters and battles!

Zing backpacks!

There will be different rarities with different space allocations for the healer backpacks and unique designs fitting different healer classes!

For instance;

Forest common backpack & Light uncommon backpack
Ocean rare backpack & Forest epic backpack
Lastly a legendary holo Ocean design backpack!

ocean lengendary.png




We're excited to share more artwork and starter item reveals in 2024! Here are also a few important tweet teasers you may have missed from last week:


Stay tuned by following us on Hive @holozing

Official Hive community:
Peakd - Hive.blog - Ecency - inLeo
Twitter/X --- Reddit --- Discord


Witnesses involved in @holozing if you'd like to support them with your vote:



Post rewards sent to @zingtoken for development.

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