Edited in Canva Pro.
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Possibilus the Wise is a very interesting monster. Just as its name suggest, it unlocks a lot of possibilities as long as you're being wise about it. Possibilus's extra abilities allows you to reach new heights. It allows monsters to be aggressive in positions that were not possible before. Possibilus the Wise literally unlocks new possibilities for your monsters while you trample them to the ground with new innovative combos.
Possibilus the Wise
With the goal of combining and completing the lost sacred rune tablets across time and space shattered by an entity known as Desolation, Possibilus traveled to the past in order to fulfill his mission and defeat Desolation.
When he first got to the Splinterlands, he was attacked by Chaos Legion forces which destroyed his portal in the process. Some people helped him in his time of need and he replied to assist them with the condition of assisting him in the search for the said lost tablets hoping to restore another portal and save his race.
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Possibilus the Wise
Market Price | Buy
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Possibilus's price is kind of low for a legendary monster. This is probably because of the high number of copies available. However, this price drastically changes as you try to purchase a higher level cards which requires more copy of possibilus.
Market Price | Rent
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The level 1 rental for Possibilus ranges around 5 DEC per day and shoots up to 20 DEC per day for a level 2. This doubles for a level 3 and quadruples for a level 4. It's extremely cheap to rent a level 1 so I suggest rent and try it out before you buy one, if you're planning to do so.
Stats | Possibilus the Wise
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Possibilus the Wise is a legendary summoner. I am using a level 2 which is enough to unlock the max level of my monsters in the Silver League.
+2 Health. Possibilus gives all of your monsters extra 2 max health.
Gives Trample ability to all melee monsters. Monsters with Trample ability will attack the next monster if the current target was killed.
Gives Reach ability to all melee monsters. Monsters with Reach ability can attack while being on the second position.
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Battle Highlights
Click the link below to see the full battle:
https://splinterlands.com/?p=battle&id=sl_906e5e1fc90d1433de6e766b63d0f622
Rules of Combat
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36 Mana Cap. Total mana cost of all monsters must not exceed 36 mana.
Stampede Rules of Combat. If a monster with Trample ability successfully kills another monster, they will attack the next one. This process continues until the attacking monster fails to kill the next target or the current target is the last monster.
Fire and Regret Rules of Combat. If a range monster attacks and hit, they would take half of their damage back to them. Amplify ability can increase this damage by 1.
All elements unlocked except for Earth, Life and Dragon Elements. Summoners and Monsters from this element cannot be used during this battle.
Abilities Used During This Battle
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Round 2
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- Deeplurker's Opportunity attack killed Scavo Hireling.
- Demented Shark's Reach attack killed Diemonshark.
Round 3
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- Mantoid's Snipe attack killed River Heliondale.
- Uraeus's Sneak attack killed Ice Pixie.
- Disintegrator's attack Merdaali Guardian.
- Deeplurker's Opportunity attack killed Mantoid.
- Disintegrator's attack killed Deeplurker.
π«π πππ ππππ Possibilus the Wise ? πΎππ ππ πΎππ πππ?
Despite all the praises I've been saying to Possibilus the Wise, I actually don't like him or rather, I prefer Kelya Frendul over him. There are 2 big reasons why. First, The Reach ability only affects the monster on the second position. Let's say your whole team has Reach but no Sneak or Opportunity, the only one that can attack is the monster on first position, and the one on the second because of Reach. The third to the last cannot attack unless the monster in first position or second position dies. Then the third can attack but the fourth still can't and so on. The Reach ability is really constricting because of this and while strong, I still prefer an ability that can be used by everyone at any time.
Second, Trample ability affects the next monster. If your monster has an Opportunity ability and kills the one on the Third position, he will only attack the Fourth and not the Second. This means that Trample is useless to a Sneak monster because the target for the Sneak is the last monster. If the Sneak monster kills an opponent's monster, he wouldn't attack the first one but rather stop at killing the last monster.
Third, Reach and Trample only affects melee monsters. In my lineup, the only use of Possibilus for Heliondale is the extra health. Even if he kills an opponent's monster, River Heliondale will not activate Trample and not attack the next monster. I am not sure if this is by design but this is a big flaw and they should really have all the damage types be able to use the Trample ability.
Because of these reasons, I actually prefer to use Kelya Frendul or another summoner that either affects all of my monster or affect all of the opponent's monsters.
αͺIαEαα
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Summoner: Possibilus the Wise: Gives the Reach ability to all melee monsters, and Trample ability allowing to do an aditional attack to the next target if the previous target dies. He also gives all of your monsters extra 2 max health.
- Disintegrator: Has Demoralize and Trample ability at level 5.
- Demented Shark: Has Inspiration ability which gives extra melee damage to all of your monsters. Placed in secondary position for the Reach ability so he can still attack.
- River Heliondale: Also has Inspiration ability for the extra melee damage and a Resurrection ability to revive a fallen ally.
- Deeplurker: Has Opportunity ability to attack from all positions. Melee monster that can benefit from Inspiration.
- Uraeus: Has Sneak ability to attack from any position. Melee monster that can benefit from Inspiration.
- Chaos Agent: I have an extra mana so I added Chaos Agent. Has a Dodge ability which increases his evasion rate against melee and range monsters by 25%
αͺIαͺ YOαα αTαα©TEGY α―OαKEαͺ?
Yes. With the help of Possibilus's Reach ability, a normal melee monster with no Sneak or Opportunity ability gains the ability to attack while in second position. In addition to this, if a melee monster of mine killed an opponent's monster, Trample activates attacking the next monster. These two abilities are really strong as it allows my Demented Shark to attack while in secondary position instead of just waiting. Trample also helped in removing the opponent's armor from Kelya Frendul in preparation of my other monster's attack. I also used a double inspire strategy in this battle. That's why I'm using mostly melee monsters in this line up.
Since the rule of combat for this battle is Stampede, if my melee monsters kill and opponent, they will attack the next one. If they kill the second target, they will attack the third one and so on. Unfortunately, my opponent used Kelya Frendul and that extra armor is a real hindrance for the Stampede. If there's no armor on opponent side, my Deeplurker can kill everyone on opponent side in one round if he is the last one to hit and kill Diemonshark. Deeplurker has 4 damage, and Inspire gives him an additional 2. That means as long as he doesn't miss, any monster below 6 damage will die in one round if he gets the chance. That's only Deeplurker. Every melee monster in my team has Trample which means they can also Stampede once kill an opponent.
α―αΌα©T α―Iαͺαͺ YOα TαY αͺIα΄α΄EαEαTαͺY αEαT TIα°E?
There's a very important thing I would like to change in this lineup. First, Disintegrator is not a good main tank. Yes, he has Demoralize to reduce opponent's melee attack but he doesn't have any protection. He also have just decent health which means a range/magic damage lineup will 100% demolish my build.
Although I don't use it, I think removing Disintegrator and Uraeus for a Legionnaire Alvar or a 10 mana tank is better. Legionnair Alvar has Void Armor at level 1 which means, if he gets resurrected by River Heliondale, he has 1 health and 8 extra armor that cannot be pierced by magic damage allowing him to continue being the front line. He's also a melee monster which benefits greatly from the double inspire combo.
- This post is an entry for Splinterland's Share Your Battle contest.
- Other sources that I do not own are cited under their respective photos. Photos and drawings without cited sources are mine and made for this post.
- Animated Banners and Dividers are edited in Canva Pro.
- Some of the fonts used are from instafonts.io
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GΣ¨Σ¨D αΠ¦αK ΞΠD KΣΣP GΠ―IΠDIΠG!