Buying and Selling Game Contest #20 – 30 Hive to be won

Hi Everyone,

BSG_C20_THUMB.jpg

This is the final Buying and Selling Game before the seven-week challenge series. This version of the Buying and Selling Game will be part of the challenge series. After the challenge series, these contests will return in October. In September, I will be running the business version of the game. There onwards for the rest of the year, I will alternate the business version and the original version of the game.

Welcome to the ‘Buying and Selling’ Game.


How to play?


The ‘Buying and Selling’ Game involves three simple steps.

  1. Choose one or more of six goods to buy.
  2. Choose the city, town, island or planet where you will be buying these goods.
  3. Choose the city, town, island or planet where you will be selling these goods.

All the information you need to know to play the game is provided in the question; i.e. no external research is required as all prices are hypothetical and locations are fictitious.

All entries must be made in the comments section of this post.

Each account is only permitted one entry.

Objectives of the game


The objective of the game is to make the highest profit from the sale of all the goods you have bought. If two participants make the exact same profit, the participant that entered first wins.

If nobody makes a profit (i.e. nobody enters the contest or if all participants make a loss), the prize of 30 Hive will be rolled over to the next contest. Therefore, the prize for the next contest will be 60 Hive.

Game assumptions


All goods of the same type are identical; for example, Good A bought in Town X is the same as Good A bought in Town Y.

There are zero transaction and transport costs.

All cities, towns, islands and planets use the same currency.

What information is provided?


  • All the cities, towns, islands and planets are provided.
  • All the goods that can be bought in the game are provided.
  • All the buying prices of the goods are provided.
  • None of the selling prices of the goods are provided. Instead, a possible range of prices is provided. This range is represented by maximum, minimum, and mode prices (i.e. most frequently occurring price). See diagram below.

Selling Price Distribution

Sell_Price_DISTRI.jpg
Note: Triangular Distribution

How are the results of the game determined?


A Microsoft Excel Model is used to determine the selling prices of each good in each city, town, island, or planet. These prices will be used to calculate the profits made by each participant. In the results post, the calculation of the selling price will be presented in a video. Below is the results post for Contest 18.

BSG_C18_THUMB_RESULTS.jpg

Contest Prizes


The account with the winning entry will receive 30 Hive and the first 12 entries will be given upvotes. The most profitable buying and selling price combination is also calculated. If the winner adopts this strategy, he or she will receive an additional 5 Hive.

Let the contest begin


For Contest 20, we will return to Planet Earth (Contest 18 was based in space). Trading will take place between towns and cities. These towns and cities specialise in beds.

For this contest, participants have been allocated $30,000 to buy 1 or more beds from any of the 5 towns or cities. These towns and cities are as follows:

  • Sloth Town
  • Snooze City
  • Sleepy Town
  • REM Beach
  • Nap Castle

See map below:

Map of Towns and Cities

BSG_C20_MAP.jpg

All types of beds are available in all 5 towns and cities. The available beds are as follows:

  • Single Bed
  • Queen Bed
  • King Bed
  • Water Bed
  • Sofa Bed
  • Bunk Bed

Table 1 contains the prices of each type of bed for each town and city.

Table 1: Prices of beds for each town and city

BSG_C20_PRICES.jpg
Note: Beds can only be bought as whole pieces. For example, a participant could only buy 230 Queen Beds from Sloth Town, as there is insufficient money to buy the 231st Queen Bed.


After buying the beds, the participant must then sell all the beds he or she has bought in just one of the towns or cities named in the question. Remember, the selling prices are revealed in the results post. These prices are determined using the information provided in Tables 2, 3, and 4.

Table 2: Minimum, maximum, and mode (Sloth Town & Snooze City)

BSG_C20_Range1_XXX.jpg

Table 3: Minimum, maximum, and mode (Sleepy Town & REM Beach)

BSG_C20_Range2.jpg

Table 4: Minimum, maximum, and mode (Nap Castle)

BSG_C20_Range3.jpg


Entry format


For this contest, I expect to see entries made in the following format:

Buying
Name of Place:
Goods purchased:
Number purchased:
Amount spent on goods:

Selling
Name of Place:

Example of entry


Buying
Name of Place: REM Beach
Goods purchased: Bunk Beds
Number purchased: 230
Amount spent on goods: $29,900

Selling
Name of Place: Nap Castle


The closing date and time for this contest is 6PM coordinated universal time (UTC) 23/06/2021. Responses after this time will not be accepted. The answers will be provided in the results post along with the video containing the generation of selling prices using the model.

I hope everyone has fun and enjoys this contest. I look forward to seeing you at the seven-week challenge in a couple of weeks.

More information


If you want to know more about the ‘Buying and Selling’ Game, I suggest that you watch the following video:

If you have any questions, feel free to ask in the comments section.


More posts

HiveWhale_GIF.gif

If you want to read any of my other posts, you can click on the links below. These links will lead you to posts containing my collection of works. These 'Collection of Works' posts have been updated to contain links to the Hive versions of my posts.

Pt1_N.jpg

Pt2_N.jpg

Pt3.jpg

Pt4_N.jpg

My New CBA Udemy Course

CBA_COVER_Hive.jpg

The course contains over 10 hours of video, over 60 downloadable resources, over 40 multiple-choice questions, 2 sample case studies, 1 practice CBA, life time access and a certificate on completion. The course is priced at the Tier 1 price of £20. I believe it is frequently available at half-price.

Future of Social Media

Hive_Future_Social_Media.jpg

H2
H3
H4
3 columns
2 columns
1 column
5 Comments