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IBT Survival Island - Update

In these regular updates we will bring fresh content to Hive, in the form of our game coding experiences; IBT is a developing PC game - the one to have future Crypto interactions.

It's time for another update. We have certainly been hard at work and nailed some good stuff, let's get into it.

Banana's Galore

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Feeling like a strict diet of potassium it's time to go banana picking. Currently the banana's and tree are one whole mesh for performance reasons but we are now creating them separately so when the bananas are picked they will be removed!

Tweaking Ocean

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After hours and hours of work with lots of editing textures its finalised, the ocean edges actually look ...sorta real. There is no way we can get ocean water to look any better than this. For a game to have a realistic feeling it's important that the environment is up to scratch. Many celebrations here at IBT HQ on a job well done and a ocean that looks good enough to swim in........apart from sharks.

Random Housing

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Since the footy is back on and some of us being fans there is nothing more fun than sitting back and generating random medieval houses when annoying quarter time commercials come on. There are quite a few meshes we have for this and just like Lego building blocks all you need to do is move them around to make different structures.

That's it for this update - certainly allot of progress and some how found the wind in our sails again. While it's been a very long road, we just keep going, just keep coding and we will have something to release one day soon.

We have a Dicord Channel, if keen for it pop a message here and jump in and drop us a line and help with some testing.

Cheers

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