Smart Education Using Augumented Reality

Team Name : Mini Doras

Team Members:-

  1. Abhay Kumar - Team leader
  2. Chandravir Singh - Android App Developer
  3. Prince Singh - UI/UX Designer
  4. Priyanshu Chauhan - Content Creater
  5. Muskan Chauhan - Frontend Developer

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Revolutionizing Education: My Journey to Creating an Augmented Reality Learning App

When I was in the 10th grade, I often had trouble understanding complex topics, especially in biology. The details of the human body and its inner workings were hard to grasp with just textbooks and 2D diagrams. No matter how much I tried, these subjects felt confusing and out of reach because there were no interactive tools to help me learn better.

During these years, I realized how much technology could help in education. I dreamed of a way for learning to be more engaging, where students could interact with what they were studying and make it come to life. This idea stayed with me as I continued my education and career.

Now, I am excited to share that I have developed a new educational app that uses Augmented Reality (AR) to change the way students learn. This app tackles the problems I faced by providing an interactive and smart way to understand and engage with educational content.

How It Works

Our AR learning app makes subjects come alive by adding digital information to the real world. For example, students learning about the human body can now see detailed 3D models of organs and systems. Using their smartphones or AR glasses, they can interact with these models, rotate them, and watch animations that show how different parts work together. This hands-on experience makes complex ideas easier to understand

Features of the AR Learning App

  1. Interactive 3D Models
  2. Engaging Animations
  3. Personalized Learning
  4. Gamified Education
  5. Accessible Anywhere

Future Purpose and Vision

1. Bridge the Gap

Make difficult subjects more accessible and engaging for all students.

2. Enhance Retention

Improve memory and understanding through interactive and immersive learning experiences.

3. Foster Curiosity

Encourage students to explore and discover new knowledge in a fun and stimulating environment.

GitHub Repo Link

https://github.com/akg568794/EdVerse

Demo Video Link

https://drive.google.com/file/d/1JaTtS-kEtl_YyjG-92Eq781Tikoe6OBa/view?usp=sharing

Presentation Link

https://docs.google.com/presentation/d/136kJulyB1aziBBAdjZT_Qs5D5kmDILEp/edit?usp=sharing&ouid=108311018905886870522&rtpof=true&sd=true

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