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scipio
StemSocial
3M
Learn Rust Series (#17) - Associated Types vs Generic Parameters
Learn Rust Series (#17) - Associated Types vs Generic Parameters What will I learn You will learn the difference between an associated type and a generic type parameter on a trait; why Iterator carries
$ 0.929
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scipio
StemSocial
3M
Learn Rust Series (#16) - Static vs Dynamic Dispatch
Learn Rust Series (#16) - Static vs Dynamic Dispatch What will I learn You will learn what monomorphization is, and how generics turn into per-type machine code at compile time; how static dispatch trades
$ 0.714
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scipio
StemSocial
3M
Learn Rust Series (#15) - Trait Objects & Dynamic Dispatch
Learn Rust Series (#15) - Trait Objects & Dynamic Dispatch What will I learn You will learn what a trait object is and how dyn Trait gives you polymorphism resolved at runtime; why a plain generic
scipio
StemSocial
3M
Learn Rust Series (#14) - Mini Project: A Command-Line To-Do App
Learn Rust Series (#14) - Mini Project: A Command-Line To-Do App What will I learn You will learn how to read command-line arguments with std::env::args; how to read and write a text file with std::fs,
scipio
StemSocial
3M
Learn Rust Series (#13) - Concurrency: Threads, Channels, Arc & Mutex
Learn Rust Series (#13) - Concurrency: Threads, Channels, Arc & Mutex What will I learn You will learn how to spawn OS threads and wait for them with join handles; why you use move closures to hand
scipio
StemSocial
3M
Learn Rust Series (#12) - Smart Pointers: Box, Rc & RefCell
Learn Rust Series (#12) - Smart Pointers: Box, Rc & RefCell What will I learn You will learn what a smart pointer actually is, and how it differs from the plain references we have used since episode
scipio
StemSocial
3M
Learn Rust Series (#11) - Closures & the Iterator Trait
Learn Rust Series (#11) - Closures & the Iterator Trait What will I learn You will learn what closures are and how they capture the surrounding environment; the three closure traits Fn, FnMut, and
scipio
StemSocial
3M
Learn Rust Series (#10) - Lifetimes
Learn Rust Series (#10) - Lifetimes What will I learn You will learn why lifetimes exist, and how they stop dangling references at compile time before they can ever crash your program; how to read and
scipio
StemSocial
3M
Learn Rust Series (#9) - Modules & Crates
Learn Rust Series (#9) - Modules & Crates What will I learn You will learn the difference between a crate and a module, and when to reach for each; how to carve code into modules, split them across
scipio
StemSocial
3M
Learn Rust Series (#8) - Traits & Generics
Learn Rust Series (#8) - Traits & Generics What will I learn You will learn how traits define shared behavior across unrelated types, without a single line of inheritance; how to write generic functions
scipio
StemSocial
3M
Learn Rust Series (#7) - Collections
Learn Rust Series (#7) - Collections What will I learn You will learn how Vec gives you a growable array, and why capacity and length are two different numbers that matter for performance; how Rust's ownership
scipio
StemSocial
3M
Learn Rust Series (#6) - Error Handling
Learn Rust Series (#6) - Error Handling What will I learn You will learn why Rust models failure with Result values instead of throwing exceptions, and what that design actually buys you; how the ? operator
scipio
StemSocial
3M
Learn Rust Series (#5) - Structs & Enums
Learn Rust Series (#5) - Structs & Enums What will I learn You will learn how structs group related data into a single named type, and how impl blocks give that data behaviour; the three forms of self
scipio
StemSocial
3M
Learn Rust Series (#4) - Control Flow & Pattern Matching
Learn Rust Series (#4) - Control Flow & Pattern Matching What will I learn You will learn why Rust treats if, loop, and blocks as expressions that produce values, not just statements that do things;
scipio
StemSocial
3M
Learn Rust Series (#3) - Ownership & Borrowing
Learn Rust Series (#3) - Ownership & Borrowing What will I learn You will learn the three ownership rules in depth, and what a value actually looks like on the stack and the heap; why assigning a String
scipio
StemSocial
3M
Learn Rust Series (#2) - Variables, Types, Functions
Learn Rust Series (#2) - Variables, Types, Functions What will I learn You will learn why Rust makes variables immutable by default, and how that one decision prevents whole categories of bugs; the difference
scipio
StemSocial
3M
Learn Rust Series (#1) - Introduction to Rust
Learn Rust Series (#1) - Introduction to Rust What will I learn You will learn why Rust exists and which specific problems it solves that other languages leave to programmer discipline; the mental model
valentinalife
Team Ukraine
3M
Чищення бойлера
Не зовсім недільною виглядає ця історія, та все ж, як то кажуть, по гарячих слідах розповім вам її. Вже з осені ми стали дивуватися великим рахункам з Обленерго за використану електрику. Але потім у нас
hellsveiah
Photography Lovers
4M
Published via Ecency
Snapshots - Aesthetically Pleasing Toxic Decay
Greetings!
carlosepc
HiveDevs
6M
Published via Ecency
Zed Editor is now 1.0 !
Zed 1.0! Go check it out! I've tried Zed many times, but every time there was something missing. Sometimes Cmd + Click (Go to Definition) was not working, even in React, which they have official support
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