<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Thu, 23 Jul 2026 22:11:12 GMT</lastBuildDate><atom:link href="https://ecency.com/created/retopology/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Retoplogy is my passion]]></title><description><![CDATA[Lately I've been commissioned to do some retopology. Here you can see that you can get away with murder by making your normals similar to the high poly. Here is a poly count comparison.]]></description><link>https://ecency.com/@trinumedia/retoplogy-is-my-passion</link><guid isPermaLink="true">https://ecency.com/@trinumedia/retoplogy-is-my-passion</guid><category><![CDATA[retopology]]></category><dc:creator><![CDATA[trinumedia]]></dc:creator><pubDate>Tue, 06 Sep 2022 17:19:39 GMT</pubDate><enclosure url="https://i.ecency.com/DQmWZ9eVn5fgXWNPrk1gRRKEWDgCrEuyim3fxxfnT7STYrr/bforartists_cpgski1zzh.png" length="0" type="image/png"/></item><item><title><![CDATA[Block Monkies 42 Retopology]]></title><description><![CDATA[The base sculpted mesh is too dense for animation. Retopology is needed to clean up and simplify the mesh.]]></description><link>https://ecency.com/@blockmonkies/block-monkies-42-retopology</link><guid isPermaLink="true">https://ecency.com/@blockmonkies/block-monkies-42-retopology</guid><category><![CDATA[modeling]]></category><dc:creator><![CDATA[blockmonkies]]></dc:creator><pubDate>Fri, 18 Feb 2022 08:28:12 GMT</pubDate><enclosure url="https://i.ecency.com/DQmVYtqbPudvyywDa7Xwte3VwFV5Qqm55ngw4i9Buku8Z6a/image.png" length="0" type="image/png"/></item><item><title><![CDATA[ [Blog] Mastering Polyquilt]]></title><description><![CDATA[I've been doing some retopology using Polyquilt. This is what Polybuild of 2.8 should be, it's such a great addon. The pre-highlight workflow is just so comfortable and fast.. and it's fun for strips.]]></description><link>https://ecency.com/@trinumedia/blog-mastering-polyquilt</link><guid isPermaLink="true">https://ecency.com/@trinumedia/blog-mastering-polyquilt</guid><category><![CDATA[retopology]]></category><dc:creator><![CDATA[trinumedia]]></dc:creator><pubDate>Sat, 11 Apr 2020 18:08:33 GMT</pubDate><enclosure url="https://i.ecency.com/p/3jpR3paJ37V8RBevPfbFiptEzy81dwSb5HAhkEs8BfvLkNg7kht4KcQNbKpojfXraqYERsnu7Kn3zS5frHYjy4kyVDkA3Vpu3EYdtErngnordMCTeWvPQR5LCMpgw9sz4PcWi?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Art Flops: That Stupid Fox Thing]]></title><description><![CDATA[In the past I've posted a few 3D models onto sketchfab, and some of them I'm still working on til' this day, but sometimes a project can only go so far before you lose track of the goal in mind. There]]></description><link>https://ecency.com/@navihawk/art-flops-that-stupid-fox-thing</link><guid isPermaLink="true">https://ecency.com/@navihawk/art-flops-that-stupid-fox-thing</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[navihawk]]></dc:creator><pubDate>Wed, 30 Nov 2016 03:36:21 GMT</pubDate><enclosure url="https://i.ecency.com/p/MvwLKy3SfvJwXFKCRMDAFrt961FKaDLfYs5TwQDVg?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>