<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Fri, 26 Jun 2026 08:42:46 GMT</lastBuildDate><atom:link href="https://ecency.com/created/playtesting/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Help me test my L2 mining game on Hive]]></title><description><![CDATA[I’ve been building a blockchain mining game inspired by Bitcoin mining for a few months now, and I think it’s at the point where I need real people testing it instead of just me doing everything alone.]]></description><link>https://ecency.com/@jef-001/help-me-test-my-l2-mining-game-on-hive</link><guid isPermaLink="true">https://ecency.com/@jef-001/help-me-test-my-l2-mining-game-on-hive</guid><category><![CDATA[hivegaming]]></category><dc:creator><![CDATA[jef-001]]></dc:creator><pubDate>Tue, 31 Mar 2026 08:49:12 GMT</pubDate></item><item><title><![CDATA[One D&D Playtest #2 : Expert Classes]]></title><description><![CDATA[Ok so, the long playtest continues. My observations and conversations with community members over last months Character Origin playtest have been divided on only a few things in the playtest, it was mostly]]></description><link>https://ecency.com/@sapadetzero/one-dandd-playtest-2--expert-classes</link><guid isPermaLink="true">https://ecency.com/@sapadetzero/one-dandd-playtest-2--expert-classes</guid><category><![CDATA[hive-189497]]></category><dc:creator><![CDATA[sapadetzero]]></dc:creator><pubDate>Wed, 28 Sep 2022 23:00:12 GMT</pubDate><enclosure url="https://i.ecency.com/p/8DAuGnTQCLptZgjHUrRAJGcW4y1D4A5QVJJ7zjzqqKdfVHSS6NapSCCBdziitrZv3cTEG2FhuxmmvnmD69rsWiXBT55evB5pYRfkTzFfA7pYL7cghfEba88oeKTPnd5PPw86pdBjnYURsxr9xyPhopBf2vjpPNQSabga6ecyR1x?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[It Begins...]]></title><description><![CDATA[Ok so, if you don't know, today marks the start of the playtest for the next iteration of Dungeons and Dragons codenamed: One D&D. We don't know much right now since the PDF wont be released till 12:00]]></description><link>https://ecency.com/@sapadetzero/it-begins</link><guid isPermaLink="true">https://ecency.com/@sapadetzero/it-begins</guid><category><![CDATA[hive-189497]]></category><dc:creator><![CDATA[sapadetzero]]></dc:creator><pubDate>Thu, 18 Aug 2022 18:21:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/8DAuGnTQCLptZgjHUrRAJGcW4y1D4A5QVJJ7zjzqqKdfVHSS6NapSCCBdziitrZv3cTEG2FhuxmmvnmD69rsWiXBT55evB5pYRfkTzFfA7pYL7cghfEba88oeKTPnd5PPw86pdBjnYURsxr9xyPhopBf2vjpPNQSabga6ecyR1x?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Its a Regenerating Energy Shield for D&D]]></title><description><![CDATA[Ok so, since the announcement of Spelljammer™ for 5th Edition, I've been working on a homebrewed setting that has elements from various media sources, including but not limited to; Titanfall, Warhammer]]></description><link>https://ecency.com/@sapadetzero/its-a-regenerating-energy-shield-for-dandd</link><guid isPermaLink="true">https://ecency.com/@sapadetzero/its-a-regenerating-energy-shield-for-dandd</guid><category><![CDATA[hive-189497]]></category><dc:creator><![CDATA[sapadetzero]]></dc:creator><pubDate>Mon, 13 Jun 2022 23:35:36 GMT</pubDate></item><item><title><![CDATA[The Sims 4 - New updates and I'm signing up for playtesting]]></title><description><![CDATA[Sul, sul Simmers! I haven't played the Sims 4 for a while. The reason is because I don't have much space on my Mac, so the game goes kind of slow. I have a lot of expansion- and gaming packs too, and that]]></description><link>https://ecency.com/@emuse/the-sims-4-new-updates-and-im-signing-up-for-playtesting</link><guid isPermaLink="true">https://ecency.com/@emuse/the-sims-4-new-updates-and-im-signing-up-for-playtesting</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[emuse]]></dc:creator><pubDate>Fri, 18 Mar 2022 11:58:15 GMT</pubDate><enclosure url="https://i.ecency.com/p/4HFqJv9qRjVecs4xkhd5EvhidWEEBnn9tCVDBkBhQpUFvab78MhbU1VsqrB4YEySAFqJ7RmaQzWZ8K3X9AxqvczPVNg4a8gbDnJR7F5CjP73hgVMSmmswdGkD9UaZLtjU5BLSN2DJZcv1W2TEieMLHdPsjPBcJykGHL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Reflections on Hammercalled Playtest 7/27]]></title><description><![CDATA[We won’t have another playtest this coming Saturday for a variety of reasons (most people won’t be available), so I’m hoping to take some time to really polish up the system. The last session took the]]></description><link>https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-7-27</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-7-27</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Wed, 31 Jul 2019 15:24:18 GMT</pubDate></item><item><title><![CDATA[Hammercalled Playtest Reflections 7/6]]></title><description><![CDATA[I was a player in another game of Hammercalled, the game I've been working on for a while, this weekend and I thought it would be a good time to write down my thoughts. I'm generally pretty fond of how]]></description><link>https://ecency.com/@loreshapergames/hammercalled-playtest-reflections-7-6</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/hammercalled-playtest-reflections-7-6</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Tue, 09 Jul 2019 02:00:09 GMT</pubDate></item><item><title><![CDATA[Hammercalled Playtest Reflections 6/29]]></title><description><![CDATA[So the other day I got to playtest my game as a player, rather than as someone running the game, which was an awesome experience (in the sense that you don't usually get to be on the receiving end of your]]></description><link>https://ecency.com/@loreshapergames/hammercalled-playtest-reflections-6-29</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/hammercalled-playtest-reflections-6-29</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 01 Jul 2019 21:00:30 GMT</pubDate></item><item><title><![CDATA[5 Rules for Playtests]]></title><description><![CDATA[I've finally gotten around to having some plausible working playtests alongside my day job schedule, so we'll see some progress on vehicles in Hammercalled very soon. Right now this is a bit of a sticking]]></description><link>https://ecency.com/@loreshapergames/5-rules-for-playtests</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/5-rules-for-playtests</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Sat, 15 Sep 2018 04:41:24 GMT</pubDate></item><item><title><![CDATA[HwZ Episode 22a - Play Testing New Areas NWN ]]></title><description><![CDATA[In this episode of HwZ 22a - I play test new zones on the Salvation Server in Neverwinter Nights Enhanced Edition. @brainpod DM Adventures Together we are strengthening the blockchain, to the 300 and its]]></description><link>https://ecency.com/@zainenn/914c0b20-6ec6-11e8-8587-fb4bcb1f0470</link><guid isPermaLink="true">https://ecency.com/@zainenn/914c0b20-6ec6-11e8-8587-fb4bcb1f0470</guid><category><![CDATA[dlive]]></category><dc:creator><![CDATA[zainenn]]></dc:creator><pubDate>Wed, 13 Jun 2018 05:05:39 GMT</pubDate><enclosure url="https://i.ecency.com/p/KWcVEiwEzuiCuSt3rCYguvZ98x2mj34d8w7tVMmyaHd8UoqrTg5r9vLi7CeCVmgoqK6XpKy4x1CMrenkfK?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Reflections on Hammercalled Playtest 6/9]]></title><description><![CDATA[I playtested Hammercalled with a new group in a low-power sci-fi military campaign yesterday, and it showed some elements of the system that I think are worth noting. First, the low-powered attributes]]></description><link>https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-6-9</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-6-9</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 11 Jun 2018 04:23:54 GMT</pubDate></item><item><title><![CDATA[Reflections on Hammercalled Playtest 5/12]]></title><description><![CDATA[This week we had a lot of changes to Hammercalled, and my playtest group got a new member who is a total novice not only to Hammercalled but also tabletop roleplaying (but not gaming as a whole) in general.]]></description><link>https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-5-12</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-5-12</guid><category><![CDATA[hammercalled]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 14 May 2018 04:49:18 GMT</pubDate></item><item><title><![CDATA[Reflections on Hammercalled Playtest 4/28]]></title><description><![CDATA[Yesterday I had another Hammercalled playtest. I tried for the most part to sit back and tell a story, with minimal mechanical intervention (the method I encourage in the rulebook), and I think it went]]></description><link>https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-4-28</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-4-28</guid><category><![CDATA[hammercalled]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 30 Apr 2018 03:09:21 GMT</pubDate></item><item><title><![CDATA[Reflections on Hammercalled Playtest 4/22]]></title><description><![CDATA[I find it useful to do a little writing after a playtest, so here's something that I've whipped up. While playing (or, more properly, going through character creation), I made a few notes on my Kindle.]]></description><link>https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-4-22</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/reflections-on-hammercalled-playtest-4-22</guid><category><![CDATA[hammercalled]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 23 Apr 2018 02:36:00 GMT</pubDate></item><item><title><![CDATA[Playtest Focuses for Hammercalled (Public Tests #1)]]></title><description><![CDATA[By this time next week, I should have completed the first set of playtesting for Hammercalled since releasing the rules reference publicly. There are about forty pages worth of rules, which is quite a]]></description><link>https://ecency.com/@loreshapergames/playtest-focuses-for-hammercalled-public-tests-1</link><guid isPermaLink="true">https://ecency.com/@loreshapergames/playtest-focuses-for-hammercalled-public-tests-1</guid><category><![CDATA[hammercalled]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 16 Apr 2018 01:44:48 GMT</pubDate></item><item><title><![CDATA[Concepts in RPG Playtesting: “Signal Strength”]]></title><description><![CDATA[I originally wrote this blog post about playtesting tabletop roleplaying games in early 2015, but I'm republishing it here with minor edits. A high-level black box model Breaking things down to low level]]></description><link>https://ecency.com/@danmaruschak/concepts-in-rpg-playtesting-signal-strength</link><guid isPermaLink="true">https://ecency.com/@danmaruschak/concepts-in-rpg-playtesting-signal-strength</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[danmaruschak]]></dc:creator><pubDate>Mon, 19 Mar 2018 23:21:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/2r8F9rTBenJR3iqPxDrevHK3vDeQGnHc8Wj8C8negu4bzVPLh4iVdNxyKaZtKc8WQpyhaPff9hRxDqLuNnnFKPXn9EMWPPBxNSWwYJL8GDMcue78a4zCFwyX5eMDyga1k?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Playtesting at Protospiel Madison]]></title><description><![CDATA[Had a great time at Protospiel Madison, WI this past weekend. Got to play a beautiful game by Earthfire Games called Argilkin: Ages. ...and their game called "Meat Sweats", which was a very light]]></description><link>https://ecency.com/@oakheartgames/playtesting-at-protospiel-madison</link><guid isPermaLink="true">https://ecency.com/@oakheartgames/playtesting-at-protospiel-madison</guid><category><![CDATA[boardgames]]></category><dc:creator><![CDATA[oakheartgames]]></dc:creator><pubDate>Wed, 06 Dec 2017 18:06:27 GMT</pubDate><enclosure url="https://i.ecency.com/p/3W72119s5BjWMGm4Xa2MvD5AT2bJsSA8F9WeC71v1s1fKfGkK9mMKuc3LcvF4KigbWg9UsrpEPFrtmH7BXn3M2vNuAprKCLzBPJBNhviXvEToM5bwB3tqk?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>