<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Fri, 21 Aug 2026 21:14:48 GMT</lastBuildDate><atom:link href="https://ecency.com/created/netcode/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[HIVEMIND Update: Bug Fixes, Solo Play with Bots & High-Ping Feel Improvements]]></title><description><![CDATA[Since launch, I've been focused on stability and accessibility. Today's update addresses critical bugs, introduces bot opponents for solo play, and dramatically improves the feel of the game—even at relatively]]></description><link>https://ecency.com/@cadawg/hivemind-update-bug-fixes-solo-play-with-bots-and-high-ping-feel-improvements</link><guid isPermaLink="true">https://ecency.com/@cadawg/hivemind-update-bug-fixes-solo-play-with-bots-and-high-ping-feel-improvements</guid><category><![CDATA[hive-139531]]></category><dc:creator><![CDATA[cadawg]]></dc:creator><pubDate>Mon, 18 May 2026 21:31:09 GMT</pubDate><enclosure url="https://i.ecency.com/p/k75bsZMwYNu2L3iBMXq5y7xeiy1isFJsZxnMZSXuXEsxe4ee1cUkGyPKznicjgVBEs4zNYT9dzxnnH9RVAJsagbHJ2ao5DWnHPKsqFRCfoYdP97ykshrxQ3GLaVKKk9QZ9TKgEKCkQ3twGH2ajkwVxY6JCLxTjTJN?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Net coding at it's finest in Final Fantasy XIV]]></title><description><![CDATA[In this video you can see the lovely experience of Final Fantasy XIV net coding. As you can see the person basically flipped to their original position which was off the side. Got to love the slight delay]]></description><link>https://ecency.com/@imoogin3v3rm0r3/wqojplcl</link><guid isPermaLink="true">https://ecency.com/@imoogin3v3rm0r3/wqojplcl</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[imoogin3v3rm0r3]]></dc:creator><pubDate>Thu, 28 Apr 2022 06:11:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/99pyU5Ga1kwr5bsMXthzYLbcngN4W2P8NtU9TWTdHC3HaQbjuuRfKKVdjVc7MD1LcsRvyuhxt9cAxhRifCorjuggDHsDLj5nVf4xJrg1zWes6tG5dZvba8wkjEsL57j3pJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Netcode Battle Royale - Apex Legends, Blackout, Fortnite, Ring of Elysium]]></title><description><![CDATA[via @YouTube -- i truly believe that the first people that make a netcode that's unhackable/uncheatable will make a lot of money! #share2steem #netcode #gaming Netcode Battle Royale - Apex Legends, Blackout,]]></description><link>https://ecency.com/@teamhumble/teamhumble-1552035114212-netcode-battle-royale---apex-legends-blackout-fortnite-ring-of-elysium</link><guid isPermaLink="true">https://ecency.com/@teamhumble/teamhumble-1552035114212-netcode-battle-royale---apex-legends-blackout-fortnite-ring-of-elysium</guid><category><![CDATA[share2steem]]></category><dc:creator><![CDATA[teamhumble]]></dc:creator><pubDate>Fri, 08 Mar 2019 08:51:57 GMT</pubDate><enclosure url="https://i.ecency.com/p/3HaJVvr6qfnpxW8TcTA3vQPdUMAYFbkmbbZQk2xsVpdvEB7zJ68oRwTnDwr5fGBRjFyywYNsXA9FTZVdY1mhZXkDggwHiGUE3iHTmLz?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[The Making of Star Citizen: Serialized Variables, The Network Solution for a Complex Universe]]></title><description><![CDATA[Behind the scenes look of Star Citizens development process. This episode focuses on how serialized variables makes networking a game like Star Citizen even possible. Source: 'Making Of' segment from Around]]></description><link>https://ecency.com/@star.citizen/yo6j8h5a</link><guid isPermaLink="true">https://ecency.com/@star.citizen/yo6j8h5a</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[star.citizen]]></dc:creator><pubDate>Fri, 23 Feb 2018 15:59:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCMDnyV7qwhdaNLGZXhXEtrYebQ2xXxeMygUrhE1ZBLke2gEH5b3EYWLrhj4y7p?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[GGPO/Rollback netcode is a scam. Hybrid real time netcode is the future and best ever devised.]]></title><description><![CDATA[In regards to sf5, the game itself is essentially playing against you if your connection is good and the other person's is bad. The delay is so high, it has to make predictions for you because it is flawed]]></description><link>https://ecency.com/@omega-prophet/ggpo-rollback-netcode-is-a-scam-hybrid-real-time-netcode-is-the-future-and-best-ever-devised</link><guid isPermaLink="true">https://ecency.com/@omega-prophet/ggpo-rollback-netcode-is-a-scam-hybrid-real-time-netcode-is-the-future-and-best-ever-devised</guid><category><![CDATA[netcode]]></category><dc:creator><![CDATA[omega-prophet]]></dc:creator><pubDate>Sun, 04 Dec 2016 19:25:33 GMT</pubDate></item></channel></rss>