<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Mon, 29 Jun 2026 20:14:01 GMT</lastBuildDate><atom:link href="https://ecency.com/created/arick/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Insights from building a simulator - Dispel/Enrage]]></title><description><![CDATA[What do you think? Does dispel dispel an enemy of their active enrage? Nope. Battle example (end of round 1) - Happy battling!]]></description><link>https://ecency.com/@arick-the-red/insights-from-building-a-simulator-dispel-enrage</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/insights-from-building-a-simulator-dispel-enrage</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Tue, 01 Feb 2022 00:26:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/368La1qZAv72idE55SdinttZdjzM2XCahf4AHZAtd7jCPCnu5vy5FzsMHqVSEFR5xuRSZZppJdrneEU7kogqbUDt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Insights from building a simulator - Strengthen]]></title><description><![CDATA[Here's a rather weird one... In this battle - round 1, action 23, Venari Wavesmith hits Dark Ha'On with dispel and removes its strengthen, but Dark Ha'On's health doesn't drop? Turns out strengthen doesn't]]></description><link>https://ecency.com/@arick-the-red/insights-from-building-a-simulator-strengthen</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/insights-from-building-a-simulator-strengthen</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Mon, 31 Jan 2022 23:18:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/368La1qZAv72idE55SdinttZdjzM2XCahf4AHZAtd7jCPCnu5vy5FzsMHqVSEFR5xuRSZZppJdrneEU7kogqbUDt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Rules Deep Dive - Halving]]></title><description><![CDATA[Here's another fun one! If you're using halfling alchemist, and he applies halving to an enemy, then halfling dies, does the halving remain on the enemy or go away with him? Remains! Battle example - Happy]]></description><link>https://ecency.com/@arick-the-red/rules-deep-dive-halving</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/rules-deep-dive-halving</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Sun, 30 Jan 2022 20:18:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/368La1qZAv72idE55SdinttZdjzM2XCahf4AHZAtd7jCPCnu5vy5FzsMHqVSEFR5xuRSZZppJdrneEU7kogqbUDt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Rules Deep Dive - Trample / Double Strike]]></title><description><![CDATA[Here's a fun one! What happens if you have a monster with trample and double strike? Well.. there's only one so far, Grund. And it has to be level 4. But if you do have Grund level 4 and you kill a monster]]></description><link>https://ecency.com/@arick-the-red/rules-deep-dive-trample-double-strike</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/rules-deep-dive-trample-double-strike</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Thu, 27 Jan 2022 21:23:57 GMT</pubDate><enclosure url="https://i.ecency.com/p/368La1qZAv72idE55SdinttZdjzM2XCahf4AHZAtd7jCPCnu5vy5FzsMHqVSEFR5xuRSZZppJdrneEU7kogqbUDt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Deep Dive - % Chance to Hit]]></title><description><![CDATA[Next thing to learn deeply to build a simulator is % chance to hit. Actually... don't even need to write this one! Just going to point you here - Happy battling!]]></description><link>https://ecency.com/@arick-the-red/deep-dive-chance-to-hit</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/deep-dive-chance-to-hit</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Tue, 11 Jan 2022 21:43:00 GMT</pubDate><enclosure url="https://i.ecency.com/p/368La1qZAv72idE55SdinttZdjzM2XCahf4AHZAtd7jCPCnu5vy5FzsMHqVSEFR5xuRSZZppJdrneEU7kogqbUDt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Rules Deep Dive - Who goes first?]]></title><description><![CDATA[Alright this is probably my last insight from building a battle simulator for today - it's a deep dive on who goes first. I didn't go through the to prove this one out, I'm pretty confident Bulldog got]]></description><link>https://ecency.com/@arick-the-red/rules-deep-dive-who-goes-first</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/rules-deep-dive-who-goes-first</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Sun, 09 Jan 2022 00:58:54 GMT</pubDate><enclosure url="https://i.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6EKbokGbGDK3qY9z4YzNuKQ9Zjgzc9W3Bt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Rules Deep Dive -Monster With Strengthen Dies]]></title><description><![CDATA[Here's a weird one. What if you have a monster with "Strengthen", during battle a friendly monster gets down to one health, then your monster with "Stregthen" dies? It was giving +1]]></description><link>https://ecency.com/@arick-the-red/rules-deep-dive-monster-with-strengthen-dies</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/rules-deep-dive-monster-with-strengthen-dies</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Sun, 09 Jan 2022 00:11:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/368La1qZAv72idE55SdinttZdjzM2XCahf4AHZAtd7jCPCnu5vy5FzsMHqVSEFR5xuRSZZppJdrneEU7kogqbUDt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Rules Deep Dive - Buffs/Debuffs]]></title><description><![CDATA[Okay, first insight from building a simulator is about how stats buffs/debuffs act. A debuff cannot bring attack, speed, or health stats down to zero. It can bring the shield stat down to zero. So if you]]></description><link>https://ecency.com/@arick-the-red/rules-deep-dive-buffs-debuffs</link><guid isPermaLink="true">https://ecency.com/@arick-the-red/rules-deep-dive-buffs-debuffs</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[arick-the-red]]></dc:creator><pubDate>Sat, 08 Jan 2022 23:37:21 GMT</pubDate><enclosure url="https://i.ecency.com/p/368La1qZAv72idE55SdinttZdjzM2XCahf4AHZAtd7jCPCnu5vy5FzsMHqVSEFR5xuRSZZppJdrneEU7kogqbUDt?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>