Whats up guys
After another looong hiatus, I am back once again, sharing another animation I've made for my portfolio. This time, it is 3d stick figures! (✧ω✧) I've been wanting to make another 3d stick figure animation for a very long time. It was, a bit nostalgic for me. I use to make 2d stick figure animations on a program called macro media back in 2009. That, is where it all started, and my passion for animation all together. But enough of that, lets talk about the good ol process. (▼ω▼)
Inspiration
So, my inspiration for this animation, was pretty much old kung fu clips and obviously 2d stick figure animations that I watched back in the day. I also love the Japanese culture. So I wanted the setting of the animation to be set in japan, right by one of the many river banks they have. I thought it would be a cool setting, since I always see it in anime shows (lol). As you can see on the top right corner of the picture, I used some reference to make the scene come into fruition.
Texturing
This process isn't so bad, it's just that keeping everything organized can be a little tricky, since I'm dealing with a lot of other things like materials and png's. So basically to keep it short, I model the fences, the river, and the whole river bank. Then I slap on an image on to the object. The boxes that are connected by the wires are called nodes. You can pretty much do anything to an object, like making it gold or having animated textures. The possibilities or endless. The buildings I've imported are from a website called Sketch Fab, most of the models are free to use, which is pretty cool. I'm able to speed up my work process.
Story Boarding
Pretty self explanatory. I draw out how the scenes will link with each other and what the characters are going to be doing. It's actually the easiest process out of the whole project.
Animating
This is where pure hell starts (╯✧▽✧)╯ When I was story boarding this, I thought that this would be a simple thing to animate, boy was I wrong...I was literally kicking myself because I was already too deep in the rabbits hole. Wait, that sounded wrong. Uhh, anyway, (°ロ°) ! I forgot how hard it was to do combat animation. It's pretty much a back and forth process, taking one character, and animating another. It was indeed a very exhausting process. But, I love it. Because, I wanna make something that will inspire others. I just wanna make something cool. Every time I make something, I get this certain feeling. Conveying it in words isn't really simple. I'm not sure if it's nostalgia or something else. It's almost like, an emotional high. A, flow like mode. Anyway, I'm just happy that I'm finally done, and I'm able to finally show you guys.
until next time, peace, and thank you.
Programs used:
Blender
Adobe Premier Pro
After Effect
Photo Shop
Adobe Illustrator