So i've made some progress with the image -
i found a plate footage from the show that works really well.
and i've comped the diorama into it.
UHD image - full size - https://www.steemimg.com/image/7W7Qw
well - playing with it a bit more - the camera angle and shadow angle are a mess - but it's close - not that close, but enough for now. I'll try some more to match it, but got tired. broke my rule about the scale of the objects - they are way to huge - i need to dial it into the room size. It'll match much better when i scale the objects correctly and build a proxy object of the room to line it up better- for now it was all on the fly eyeballing - and you know what happens when you do that.
here is the plate so you can see the visual effect added.
So not sure whats next except to do the project right - that means - i should rescale the main objects to the size of the room - (currently they are way to large), and then second build a proxy room that i can line up - thus getting the camera data much closer to the eyeballing i did.
third once i have the camera and object scale all real room size i can position the lights better.
I also need to place more pegs - currently there is only one.
so a bit of fun.
next one will be a wall hanging.
Here is yesterdays render -
UHD - ultra high def image here - https://www.steemimg.com/image/77PDu