<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Thu, 13 Aug 2026 16:42:06 GMT</lastBuildDate><atom:link href="https://ecency.com/@slobu/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[War in the Machine for the Sega Genesis Random Play Session]]></title><description><![CDATA[4 game sessions with War in the Machine for the sega genesis. Was sold at: ▶️ DTube ▶️ YouTube]]></description><link>https://ecency.com/@slobu/c9wwup4h8e0</link><guid isPermaLink="true">https://ecency.com/@slobu/c9wwup4h8e0</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 28 Aug 2019 13:46:24 GMT</pubDate><enclosure url="https://i.ecency.com/p/S5Eokt4BcQdk2bRb9gatmwEsdvNEZvoP4eLUz4CqdgJHsKQnDUQn13Rn5KhDfaSd1qE9JE2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Free (Creative Commons 0) Textures for Games!]]></title><description><![CDATA[Found a website that offers cc0 licensed textures for games. I'd find a way to donate if they prove useful. It's hard to find free graphics to use (and wrestle with the licensing.) Anyone else familiar]]></description><link>https://ecency.com/@slobu/free-creative-common-0-textures-for-games</link><guid isPermaLink="true">https://ecency.com/@slobu/free-creative-common-0-textures-for-games</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Thu, 26 Apr 2018 20:09:00 GMT</pubDate></item><item><title><![CDATA[Macky Man Atari 2600]]></title><description><![CDATA[This is a highly experimental 4 way scrolling engine for the Atari 2600. I haven't gotten the clock cycles right on actual hardware.. yet! ▶️ DTube ▶️ IPFS]]></description><link>https://ecency.com/@slobu/xp4m4jve</link><guid isPermaLink="true">https://ecency.com/@slobu/xp4m4jve</guid><category><![CDATA[retro]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Thu, 26 Apr 2018 19:52:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCM6z1EMfBekxZ2xLW7asJajPzQGkiBXaWyfQyDYhypAuA3d7VpE1h8PcetnEM1?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Retro Gaming Magazine Gives the Scoop on Inferno for the MSX2]]></title><description><![CDATA[Last year I went to an expo that had a booth from Aetherbyte. At the time one of the members told me about their difficulty with getting MSX cart shells. Turns out that one vendor hiked up the prices when]]></description><link>https://ecency.com/@slobu/retro-gaming-magazine-gives-the-scoop-on-inferno-for-the-msx2</link><guid isPermaLink="true">https://ecency.com/@slobu/retro-gaming-magazine-gives-the-scoop-on-inferno-for-the-msx2</guid><category><![CDATA[retro]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 24 Jan 2018 21:12:51 GMT</pubDate><enclosure url="https://i.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eJLGrExisdcpw53mU8HRoqRGK6jfPczVKRY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[GPD Win Personal Experience]]></title><description><![CDATA[So, these are my thoughts on the GPD win laptop. It sucks. The concept is awesome: a full featured laptop the size of a portable game system. Alas, trouble begins when you actually try to use it. The keys]]></description><link>https://ecency.com/@slobu/gpd-win-personal-experience</link><guid isPermaLink="true">https://ecency.com/@slobu/gpd-win-personal-experience</guid><category><![CDATA[gpd]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 16:25:21 GMT</pubDate></item><item><title><![CDATA[Free, Decent Game Art Assets from Kenny]]></title><description><![CDATA[I have no idea how this guy does it! Kenny gives away free game art. Good game art! Seems like he relies on donations and sales of his easy 3D model creation tool Assetforge. At the very least his tiles]]></description><link>https://ecency.com/@slobu/free-decent-game-art-assets-from-kenny</link><guid isPermaLink="true">https://ecency.com/@slobu/free-decent-game-art-assets-from-kenny</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 15:52:39 GMT</pubDate></item><item><title><![CDATA[Great Explanation of Pixel Art]]></title><description><![CDATA[I started computing with text based graphics and 4 color CGA. Pixel art is nothing new to me. That being said, this topic on the Pixel Joint forum is an amazing reference for those wanting to dive into]]></description><link>https://ecency.com/@slobu/great-explanation-of-pixel-art</link><guid isPermaLink="true">https://ecency.com/@slobu/great-explanation-of-pixel-art</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 15:30:33 GMT</pubDate></item><item><title><![CDATA[SpiderBasic HTML5 Web Apps in BASIC]]></title><description><![CDATA[Found a product that lets you write web based applications in BASIC. Free version has a very limited amount of lines (of code) per program. Still, I could see this being useful for quick and dirty proof]]></description><link>https://ecency.com/@slobu/spiderbasic-html5-web-apps-in-basic</link><guid isPermaLink="true">https://ecency.com/@slobu/spiderbasic-html5-web-apps-in-basic</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 15:22:48 GMT</pubDate></item><item><title><![CDATA[Nintendo Wii Game Dev in BASIC]]></title><description><![CDATA[So, BCX is something that's probably unmaintained and little used. It converts BASIC into C code. I've seen it pop up as a component of an Atari Jaguar BASIC compiler as well. Here it is being used in]]></description><link>https://ecency.com/@slobu/nintendo-wii-game-dev-in-basic</link><guid isPermaLink="true">https://ecency.com/@slobu/nintendo-wii-game-dev-in-basic</guid><category><![CDATA[nintendo]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 15:16:33 GMT</pubDate></item><item><title><![CDATA[Hack n Plan for Game Dev]]></title><description><![CDATA[So, Jira is pricey and the very idea of renting software gives me hives. Hack n Plan seems to be popular with the indie game dev crowd. They have a free tier. Everything looks good and, although agile-y]]></description><link>https://ecency.com/@slobu/hack-n-plan-for-game-dev</link><guid isPermaLink="true">https://ecency.com/@slobu/hack-n-plan-for-game-dev</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 15:09:48 GMT</pubDate></item><item><title><![CDATA[Free FL Studio Alternative LMMS]]></title><description><![CDATA[In my quest to find free game dev tools I discovered LMMS. Apparently it's an FL Studio alternative. Or, as the Wikipedia calls it: "digital audio workstation application program." So, if you]]></description><link>https://ecency.com/@slobu/free-fl-studio-alternative-lmms</link><guid isPermaLink="true">https://ecency.com/@slobu/free-fl-studio-alternative-lmms</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 14:47:12 GMT</pubDate></item><item><title><![CDATA[Gameboy C Compiler]]></title><description><![CDATA[This may be old and unmaintained. Still, if you know a bit of C you CAN develop for the original Gameboy. Personally, I grew up with "4GL" languages with already configured, visual IDEs. Something]]></description><link>https://ecency.com/@slobu/gameboy-c-compiler</link><guid isPermaLink="true">https://ecency.com/@slobu/gameboy-c-compiler</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Wed, 17 Jan 2018 14:12:15 GMT</pubDate></item><item><title><![CDATA[BASIC Compiler for the Sega Genesis!]]></title><description><![CDATA[Believe it or not you CAN make real sega genesis games in BASIC: It is no longer actively developed but it works as is. Also compiles for the SegaCD!]]></description><link>https://ecency.com/@slobu/basic-compiler-for-the-sega-genesis</link><guid isPermaLink="true">https://ecency.com/@slobu/basic-compiler-for-the-sega-genesis</guid><category><![CDATA[basic]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Thu, 08 Sep 2016 05:42:42 GMT</pubDate></item><item><title><![CDATA[Started a Steemit account!]]></title><description><![CDATA[It said I hadn't blogged anything but didn't have an obvious way to start a blog post. That check box that says "Upvote post [_]" looks like it might cost money to do. Weird :)]]></description><link>https://ecency.com/@slobu/started-a-steemit-account</link><guid isPermaLink="true">https://ecency.com/@slobu/started-a-steemit-account</guid><category><![CDATA[beginner]]></category><dc:creator><![CDATA[slobu]]></dc:creator><pubDate>Thu, 08 Sep 2016 05:17:00 GMT</pubDate></item></channel></rss>