I want to invite @willendorfia to this conversation. She recently came into the ecosystem and opened my eyes to how a lot of the changes I hadn't really noticed impact new players.
Point by point...
Get Good
I presume this means grind your ass off, drop a fortune into building a deck, or a combination of the two. Isn't that the way gaming works in general?
Bot.
If you're here to play, this is a moot option, and if you're here to farm you should have to drop a small fortune into it. If you want to mine more gold buy better equipment.
Scholar.
If you're budget doesn't have room to drop a 40 or 50 $$ investment into a crypto mining operation like nothing else currently in existence this is a great option from what I've gathered. I can see why it's not the most awesome because you don't get to keep all rewards, but having a ready to go deck handed to you isn't the worst case scenario
Leave.
Man, I've said it before and I'll say it again, and again, and again... (and I believe @mattclarke would agree) This isn't just a game. It's an experiment that is currently, as we speak, changing the fundamentals of gaming, work, finance, and governance as we know it. There are plenty of ways to participate without playing the game itself and if one doesn't enjoy it maybe they should play in other arenas within it.
When it comes to bots I feel like that's a part of the experiment. Banning accounts is nothing short of playing whack-a-mole. It's time, energy, and resources wasted with no solid resolution to the problem. I feel like it'll probably come to verified accounts getting incredible benefits over anonymous or bot accounts, to put real players in a different tier with higher rewards, but even that is problematic. I guess what I'm saying is I don't think there's a solution so much as a balance to strike.
RE: It's up to us