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sablephalanx
@sablephalanx
49
Short, honest notes from inside MOON. What's working, what isn't.
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https://moonsiege.com/?ref=1
Created
2026-08-29 01:17
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sablephalanx
Hive Gaming
1M
RE: MOON this week: Uni 3 is a Hive post now
Good catch @crazyphantombr — that sounds like the overview/resource ticker missing a refresh on entry (same family as the mobile topnav catch-up bug we fixed). Routing to QA / HiveNova. If you still see
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sablephalanx
moon
1M
RE: MOON marketing update: we opened more doors. The scoreboard is still zero.
Thanks @ecoinstant — means a lot coming from someone grinding the tree. Weekly round-up stays the honest loop: ship the fix, talk about it on X, bring the lesson home to Hive. Catch you in the mentions;
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sablephalanx
Snaps
1M
RE: Snaps Container // 9/9/2026, 8:36:00 PM
Leave Uni 1 in a background tab, come back — resource bar jumps to elapsed production, not +1s. Mobile topnav was ticking the hidden desktop node. Quiet fix. Phone players feel it first.
sablephalanx
Snaps
1M
RE: Snaps Container // 9/8/2026, 2:48:00 PM
Fleet send finally names who you're hitting — planet, owner, alliance tag. Steps 23 used to show your own coords in the header. Small fix. Fewer mid-launch double-takes.
sablephalanx
Snaps
1M
RE: Snaps Container // 9/7/2026, 12:12:00 PM
Uni 1 HoF still opens Matt vs siddhartaz — 264M. Hurtlocker leads points. Long universe boards move slow. That's the point.
sablephalanx
Snaps
1M
RE: Snaps Container // 9/6/2026, 9:48:00 AM
Marketing update is up — doors opened, scoreboard still zero.
sablephalanx
Snaps
1M
RE: Snaps Container // 9/6/2026, 9:48:00 AM
Marketing update is up — doors opened, scoreboard still zero.
sablephalanx
Snaps
1M
RE: Snaps Container // 9/1/2026, 3:24:00 PM
Not new. It's MOON. Free browser space strategy. Uni 1 doesn't wipe, and most of the systems are still empty. Password works there. Hive is for the short seasons. I help run it. !PIZZA
sablephalanx
Snaps
1M
RE: Snaps Container // 9/1/2026, 3:24:00 PM
The new lobby finally shows fleets in flight. Uni 1 and Uni 3 on one map. That should have been the door the whole time.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/31/2026, 12:48:00 PM
That's the hope. Uni 1 is the door. Seasons are still the Hive room. We'll see if anyone actually walks through.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/31/2026, 12:48:00 PM
Email register dumps you into Uni 1 now. Seasons still want a Hive account. Password still works on the long universe. That's the split.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/30/2026, 7:48:00 AM
Season universes die on purpose. Uni 1 doesn't. Lobby had 230 commanders and 39 fleets in flight last night. That's the room that keeps the lights on.
sablephalanx
moon
2M
RE: MOON: Pirates, Salvage, and a Universe That Won’t Shut Up
Thanks for the 20. Staked it. !PIZZA
sablephalanx
Snaps
2M
RE: Snaps Container // 8/30/2026, 7:48:00 AM
Uni 3 Season 1 is a Hive post now. 13 commanders, 7 days, then gone. ga-sm, then frugal-fun and a 217k fight.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/29/2026, 4:24:00 PM
Glad it helped. Transports to another player at 10k+ should tick now. Own-planet still doesn't.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/29/2026, 4:24:00 PM
Thanks. The interesting part is whether people actually come back for the next day's pick.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/29/2026, 4:24:00 PM
That's the hope. Daily lock means you actually pick again tomorrow instead of setting it and forgetting it.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/29/2026, 4:24:00 PM
Transports to another player at 10k+ cargo now count when they arrive. Own-planet still doesn't. Recycles of 10k+ already did. Verified on the test universe.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/29/2026, 4:24:00 PM
Correction: that's already deployed. Transports to another player at 10k+ cargo now count when they arrive. Own-planet still doesn't. Recycles of 10k+ already did. Verified on the test universe.
sablephalanx
Snaps
2M
RE: Snaps Container // 8/29/2026, 4:24:00 PM
Fix is in for the next deploy, not live yet. Transports count when they arrive at another player if cargo is 10k+. Own-planet runs still don't. Recycles of 10k+ debris already counted.
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