If you only want to see the game concept, you can download it HERE.
IMPORTANT: Don't download .exe files without trusting the source, they could contain viruses.
When looking at tutorial examples it's best to compile them yourself.
If you're afraid I put a virus in it, you can also check the file dimensions after compiling with dev c++. If it's different in size then I probably infected it. Since you are supposedly becoming a programmer you should AT LEAST know this _.
The controls are:
W = UP
S = DOWN
A = LEFT
D = RIGHT
By the way, control+c will exit any application in the console.
Disclaimer: This method requires you to adjust to your keyboards alt-codes.
Google them and adjust them.
Besides that it renders character by character, not frame per frame.
Here is the code so you can compile it yourself:
#include
#include
#include
#include
using namespace std;
int x(0), y(0);
int walla[80];
int wallb[80];
int wallc = 0;
int maxsizea = 20;
int maxsize(maxsizea+1);
int render()
{
int a(0);
int b(0);
HANDLE hConsole;
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
a:
while(a <= maxsize)
{
SetConsoleTextAttribute(hConsole, 34);
if(a == maxsize && b != maxsize)
{
cout << "\n";
b++;
a = 0;
}
if(b==maxsize)
{
break;
}
if(x==a&&y==b)
{
SetConsoleTextAttribute(hConsole, 3);
cout << " 0 ";
a++;
SetConsoleTextAttribute(hConsole, 2);
}
else if(b == 0 || b == maxsizea || a == 0 || a == maxsizea)
{
SetConsoleTextAttribute(hConsole, 136);
cout << "[=]";
walla[wallc]=a;
wallb[wallc]=b;
wallc++;
a++;
SetConsoleTextAttribute(hConsole, 2);
}
else
{
cout << " + ";
a++;
}
}
SetConsoleTextAttribute(hConsole, 3);
cout << endl;
}
int main()
{
x = maxsizea/2;
y = maxsizea/2;
render();
int c(0);
while(1)
{
switch(c=getch()) // Get input, taken from c before cpp
{
case 119: // Code for up.
if(y!=1)
{
system("cls");
y--;
render();//key up
cout << "Coords \nX: " << x << "\n" << "Y: " << y << endl;
}
break;
case 115:
if(y != maxsize-2)
{
system("cls");
y++;
render();// key down
cout << "Coords \nX: " << x << "\n" << "Y: " << y << endl;
}
break;
case 100:
if(x!=maxsize-2)
{
system("cls");
x++;
render();//key right
cout << "Coords \nX: " << x << "\n" << "Y: " << y << endl;
}
break;
case 97:
if(x!=1)
{
system("cls");
x--;
render();//key left
cout << "Coords \nX: " << x << "\n" << "Y: " << y << endl;
}
break;
default:
break;
}
}
}
Everything written, or linked here is of my own work & design