This week, Development Director out of Foundry 42 Frankfurt Brian Chambers answers questions from our development subscribers.
00:51 - What drew you to Star Citizen?
02:45 - Working with 4 Studios
04:45 - Creating Procedural Locations
07:12 - Procedural Planet Generation
08:59 - Technical Challenges
11:29 - Cinematics
13:14 - German CS Team
16:26 - AI
18:27 - Game Development Priorities
19:48 - Squadron 42 Procedural Worlds