Hello @acidyo, It is funny how a planned break often turns into a full day of coding and troubleshooting! It sounds like you had quite the headache getting the Holozing sub-game to run properly on WebGL with all those targeting and UI issues, but it is great that Claude pointed out the Unity multiplayer mode to speed up your testing process.
The new updates on Scrobble.life are also fantastic. The per-user stats dashboard looks incredibly sleek, and the shareable card feature is a very nice touch for the community. Make sure you eventually get to take that real break and catch up on Log Horizon. Keep up the amazing work❤️❤️
RE: I was gonna take a break