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RE: Does anyone have a subject they're particularly stuck on with games development or a genre they want a write up for that there aren't many tutorials on?
I ve been looking both and I really like Godot, I'll probably go with it cause it's seems the easier to pick up for simple projects and has a big community! For now I'll stick a bit more with GMS for I
RE: Does anyone have a subject they're particularly stuck on with games development or a genre they want a write up for that there aren't many tutorials on?
Dont worry its very informative and tile based collision is something I want to look into as it saves so much time. Still undecided if go on Unity or Godot next. What would you reccomend?