<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Thu, 13 Aug 2026 09:17:49 GMT</lastBuildDate><atom:link href="https://ecency.com/@mazarax/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[The day I found a glitch in "The Matrix" and questioned Reality.]]></title><description><![CDATA[I am a level-headed guy, with immediate distrust of anything spiritual. This is a tale about the most spiritual thing that ever happened to me, and briefly caused me to rethink my existence. It must have]]></description><link>https://ecency.com/@mazarax/the-day-i-found-a-glitch-in-the-matrix-and-questioned-reality</link><guid isPermaLink="true">https://ecency.com/@mazarax/the-day-i-found-a-glitch-in-the-matrix-and-questioned-reality</guid><category><![CDATA[story]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Sat, 13 Jan 2018 00:02:09 GMT</pubDate><enclosure url="https://i.ecency.com/p/PB8ro82ZpZP5xqHVTtgzxr9jRnPYTxeDK7ZMexdNgE39Krv3vM1ZrRipBqexJG8LA2ipf6MNRUEBuQj2tDgW6o3yGK8EE7udjExduxba5P43p8aS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[World Editor for Ray Traced game.]]></title><description><![CDATA[I am creating a real-time ray-traced game. And the last few days I spent on creating a world-editor for it. The world-editor is in-game, so I can simply drag and drop elements from a palette into the world,]]></description><link>https://ecency.com/@mazarax/world-editor-for-ray-traced-game</link><guid isPermaLink="true">https://ecency.com/@mazarax/world-editor-for-ray-traced-game</guid><category><![CDATA[creative]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Wed, 10 Jan 2018 21:07:33 GMT</pubDate><enclosure url="https://i.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eNqTjYeuhMYLeQnwvCPRy9wQaACVsQcnria?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Merry Xmas and a happy 12018 HE.]]></title><description><![CDATA[First off, I want to wish everyone a merry Christmas, and for later this week, a happy new year. For an atheist, the 2018 number is of course a somewhat random number. But a smart scientist, called Cesare]]></description><link>https://ecency.com/@mazarax/merry-xmas-and-a-happy-12018-he</link><guid isPermaLink="true">https://ecency.com/@mazarax/merry-xmas-and-a-happy-12018-he</guid><category><![CDATA[christmas]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Mon, 25 Dec 2017 20:49:15 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXZAmt7MB4weXov53NKXWdEpKBX9sLLKxGjNEy3qTFXjd4UbVbCHa6Nmc4qFCLkHxP7yaXHCKuev?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Inline Profiling for Linux]]></title><description><![CDATA[A couple of months ago, I wrote an inline profiling tool for linux called ThreadTracer. The existing solutions for Open Sourced Inline Profiling were kind of limited. I needed a profiler that would not]]></description><link>https://ecency.com/@mazarax/inline-profiling-for-linux</link><guid isPermaLink="true">https://ecency.com/@mazarax/inline-profiling-for-linux</guid><category><![CDATA[technology]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Mon, 25 Dec 2017 05:31:21 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXYSLfGUySLJATEoyv1Q7DdVmaJTSaUmQhsvL8JMn7M8LgNhJvgVqiNBA8R4jBVEvKF9r3iM3358?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[From C to C++ and back again.]]></title><description><![CDATA[As a kid I learned to program. Mainly in Basic and Z80 machine language. In university, I learned a wide range of new languages, of which the C programming language stuck the most. After university, C++]]></description><link>https://ecency.com/@mazarax/from-c-to-c-and-back-again</link><guid isPermaLink="true">https://ecency.com/@mazarax/from-c-to-c-and-back-again</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Sat, 23 Dec 2017 05:00:27 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXYX9ReR2srH9kMXY7UgUELKFkENLZkxeVEmebrDRTNYHDBAtr88ncVLeoNMPYFLnJJegbhogGna?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[From zero to snake in 900 seconds]]></title><description><![CDATA[This is intended to be the gentlest introduction to programming video games that I could imagine. An easy to follow tutorial that breaks it down in simple steps. The end result is a short Python program]]></description><link>https://ecency.com/@mazarax/from-zero-to-snake-in-900-seconds</link><guid isPermaLink="true">https://ecency.com/@mazarax/from-zero-to-snake-in-900-seconds</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Wed, 20 Dec 2017 03:11:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXZovrzn4N9aN6uGk7hxXLg8vYm7csLpgaLbiXfTFyRyGPQLDzRvJjMGUqYn7ra7QfpiRxMWukrJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[EOS Token distribution seeing a lot of subscribers.]]></title><description><![CDATA[Today's EOS Token distribution seems seriously oversubscribed for this time of day. Normally the buyers come in at the end of the day when the price is better determined. But with 6 hours to go, the volume]]></description><link>https://ecency.com/@mazarax/eos-token-distribution-seeing-a-lot-of-subscribers</link><guid isPermaLink="true">https://ecency.com/@mazarax/eos-token-distribution-seeing-a-lot-of-subscribers</guid><category><![CDATA[crypto]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Tue, 19 Dec 2017 20:08:51 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXYNDBknh4DqPGWdrKPRhLxwWQp9zk3zrSv5McRwjxopppPrxN6u2fenXAd66nxaQuqcswX4W9QS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Steering Game Objects with P.I.D. Control]]></title><description><![CDATA[In a video game, objects move around, otherwise it could be a boring game. And movement means that the object position changes over time. How these position changes are implemented in code fall in one]]></description><link>https://ecency.com/@mazarax/steering-game-objects-with-p-i-d-control</link><guid isPermaLink="true">https://ecency.com/@mazarax/steering-game-objects-with-p-i-d-control</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Tue, 19 Dec 2017 19:11:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXa4UFSwTJzR1nGB81wX2BVsV8fcFVNKCm1xKkBgYzKUF7SvhAFMkSd2mSiWtVT9eBRSt7LCLfj4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Exquisite motorcycle from the start of the millennium: Sachs 1000 Beast.]]></title><description><![CDATA[Such elegance. The Sachs 1000 Beast was a concept, that unfortunately saw production. Its lines are so clean and sharp.]]></description><link>https://ecency.com/@mazarax/exquisite-motorcycle-from-the-start-of-the-millennium-sachs-1000-beast</link><guid isPermaLink="true">https://ecency.com/@mazarax/exquisite-motorcycle-from-the-start-of-the-millennium-sachs-1000-beast</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Tue, 19 Dec 2017 03:18:12 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXYggUbCe8QJdFERPRzDioNMfE9evag23uozhhNtFdqTMeoZiMCjqeaqhVW1d9cWLQ3iUKHM3GfY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[My game under development.]]></title><description><![CDATA[This is my current game project. It is a real-time ray traced game. With the dramatic lighting I am leaning towards making it a story based game, maybe even horror like. Not sure yet. It is rendered in]]></description><link>https://ecency.com/@mazarax/my-game-under-development</link><guid isPermaLink="true">https://ecency.com/@mazarax/my-game-under-development</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Mon, 18 Dec 2017 20:43:27 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXZoZcNjtRQZZAteZsW8SUHjh86PjFkDpyW83874F83xZCKw3PqWyc1ETCaBDBS9P5Lj4phZxrtW?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Emergent AI]]></title><description><![CDATA[Today I want to tell the story of what happened to the AI that I programmed for a game. As a developer of AI code in games, you typically write the behaviour and decisions of character in the world that]]></description><link>https://ecency.com/@mazarax/emergent-ai</link><guid isPermaLink="true">https://ecency.com/@mazarax/emergent-ai</guid><category><![CDATA[ai]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Mon, 18 Dec 2017 18:35:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXZAa3PqMT5zqbXUaobEX11MCJVFFokPuXR7t5m2MAABbumb9jQroogFeVNUaXvcu2wmXXxCKKGS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Hello Steemit, from a game developer]]></title><description><![CDATA[Hello Steemit, My name is Bram Stolk, and I develop indie games. Ever since I got a home computer in 1982, I've been fascinated by writing computer programs. To this day, it is still my number one hobby.]]></description><link>https://ecency.com/@mazarax/hello-steemit-from-a-game-developer</link><guid isPermaLink="true">https://ecency.com/@mazarax/hello-steemit-from-a-game-developer</guid><category><![CDATA[introduceyourself]]></category><dc:creator><![CDATA[mazarax]]></dc:creator><pubDate>Mon, 18 Dec 2017 04:50:54 GMT</pubDate><enclosure url="https://i.ecency.com/p/3W72119s5BjWPGGUiZ9pqnZoj8JHYxCCp9dtn2QVeTG2xCBgKPe6e4u3h1EMaAswDGAHJpPffqk9kX2KgrvKvxkx3t7kdcT8z1ZPSLdf1Yxks7NuJwc39x?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>