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femdev
@femdev
65
Software developer from Antwerpen. When I am not coding I am cycling along the Schelde or hunting for the best koffiekoeken in town. She/her.
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Antwerpen, Belgium
Created
2018-01-31 21:13
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femdev
StemSocial
2026-06-17 11:26
Learn Creative Coding (#97) - Style Transfer: Painting with Neural Networks
Learn Creative Coding (#97) - Style Transfer: Painting with Neural Networks Last episode we got deep into image classification -- not just the flat "what is it" label, but the full confidence
$ 0.108
17
1
femdev
StemSocial
2026-06-16 11:12
Learn Creative Coding (#96) - Image Classification for Art
Learn Creative Coding (#96) - Image Classification for Art Four episodes ago we loaded our first ML model -- MobileNet image classification through ml5.js. Feed a video frame, get back a label and a confidence
$ 0.108
14
1
femdev
StemSocial
2026-06-15 12:45
Learn Creative Coding (#95) - Face Mesh and Expression
Learn Creative Coding (#95) - Face Mesh and Expression Two episodes ago we tracked the body as a skeleton -- 17 keypoints from nose to ankles. Last episode we zoomed into the hands -- 21 keypoints per
femdev
StemSocial
2026-06-14 11:28
Learn Creative Coding (#94) - Hand Tracking and Gesture
Learn Creative Coding (#94) - Hand Tracking and Gesture Last episode we tracked the body as a whole -- 17 keypoints from nose to ankles, mapped to particles, trails, colors, gestures. Pose detection gave
femdev
StemSocial
2026-06-13 11:12
Learn Creative Coding (#93) - Body as Input: Pose Detection
Learn Creative Coding (#93) - Body as Input: Pose Detection Last episode we loaded our first ML model in the browser -- MobileNet image classification through ml5.js. We fed webcam frames to a neural network
femdev
StemSocial
2026-06-12 11:56
Learn Creative Coding (#92) - ml5.js: Machine Learning in the Browser
Learn Creative Coding (#92) - ml5.js: Machine Learning in the Browser Last episode wrapped up the data art arc -- thirteen episodes from raw API calls to ethical responsibility. We built tools for fetching,
femdev
StemSocial
2026-06-11 11:28
Learn Creative Coding (#91) - The Ethics and Aesthetics of Data Art
Learn Creative Coding (#91) - The Ethics and Aesthetics of Data Art Last episode we built the capstone of the data arc -- a full generative data portrait from raw data to finished audiovisual piece. Choosing
femdev
StemSocial
2026-06-10 11:27
Learn Creative Coding (#90) - Mini-Project: Generative Data Portrait
Learn Creative Coding (#90) - Mini-Project: Generative Data Portrait This is the capstone of the data art arc. Twelve episodes of technique -- fetching APIs (episode 80), parsing files (81), mapping data
femdev
StemSocial
2026-06-09 12:02
Learn Creative Coding (#89) - Sonification: Turning Data into Sound
Learn Creative Coding (#89) - Sonification: Turning Data into Sound Last episode we turned the lens inward -- personal data art, mood journals, sleep trackers, custom visual encodings, Dear Data postcards,
femdev
StemSocial
2026-06-08 12:05
Learn Creative Coding (#88) - Personal Data Art: Quantified Self
Learn Creative Coding (#88) - Personal Data Art: Quantified Self Last episode we worked with real-time data streams -- WebSockets, Server-Sent Events, rolling buffers, smoothing, spike detection, connection
femdev
StemSocial
2026-06-07 12:05
Learn Creative Coding (#87) - Real-Time Data Streams
Learn Creative Coding (#87) - Real-Time Data Streams Last episode we turned text into visual material -- word frequency, sentence rhythm, sentiment analysis, character-to-color grids, Markov chain generation.
femdev
StemSocial
2026-06-06 12:53
Learn Creative Coding (#86) - Text as Data: Analyzing and Visualizing Language
Learn Creative Coding (#86) - Text as Data: Analyzing and Visualizing Language Last episode we built network visualizations -- force-directed layouts, community detection, adjacency matrices, arc diagrams,
femdev
StemSocial
2026-06-05 11:47
Learn Creative Coding (#85) - Network and Graph Visualization
Learn Creative Coding (#85) - Network and Graph Visualization Last episode we visualized time -- timelines, spirals, calendar heatmaps, clock diagrams, streamgraphs, animated playback, and those dense
femdev
StemSocial
2026-06-04 12:28
Learn Creative Coding (#84) - Visualizing Time
Learn Creative Coding (#84) - Visualizing Time Last episode we went geographic -- projections, GeoJSON boundaries, choropleths, earthquake scatter, flight routes, GPS traces. Geography adds a sense of
femdev
StemSocial
2026-06-03 11:39
Learn Creative Coding (#83) - Geographic Data Art
Learn Creative Coding (#83) - Geographic Data Art Last episode we mapped data to visual properties -- position, size, color, opacity, shape, rotation. We built a complete vocabulary of visual channels
femdev
StemSocial
2026-06-02 12:54
Learn Creative Coding (#82) - Mapping Data to Visual Properties
Learn Creative Coding (#82) - Mapping Data to Visual Properties Last episode we parsed CSV and JSON files -- cracked them open, extracted the numbers, cleaned the junk, and normalized everything to 0-1
femdev
StemSocial
2026-06-01 12:36
Learn Creative Coding (#81) - Parsing Data Files
Learn Creative Coding (#81) - Parsing Data Files Last episode we fetched live data from APIs -- weather for Antwerp, ISS positions, city weather portraits. We used fetch() and async/await to pull JSON
femdev
StemSocial
2026-05-31 12:46
Learn Creative Coding (#80) - Working with APIs
Learn Creative Coding (#80) - Working with APIs Last episode we talked about data as creative material -- the idea that numbers from the real world can drive visual decisions instead of our imagination
femdev
StemSocial
2026-05-30 12:01
Learn Creative Coding (#79) - Data as Creative Material
Learn Creative Coding (#79) - Data as Creative Material We just wrapped an entire arc on 3D -- sixteen episodes of geometry, materials, particles, physics, environments, interaction, and finally VR/AR
femdev
StemSocial
2026-05-29 11:13
Learn Creative Coding (#78) - WebXR: Creative Coding in VR/AR
Learn Creative Coding (#78) - WebXR: Creative Coding in VR/AR Last episode we built a complete procedural 3D world -- terrain, trees, water, atmosphere, day/night cycle. You could walk through it with
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