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femdev
@femdev
65
Software developer from Antwerpen. When I am not coding I am cycling along the Schelde or hunting for the best koffiekoeken in town. She/her.
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Antwerpen, Belgium
Created
2018-01-31 21:13
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femdev
StemSocial
2026-04-06 11:14
Learn Creative Coding (#26) - Generative Typography
Learn Creative Coding (#26) - Generative Typography Letters are shapes. Fonts are systems of shapes. And when you treat typography as raw visual material rather than just "text to read," incredible
$ 0.130
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femdev
StemSocial
2026-04-05 11:12
Learn Creative Coding (#25) - Composition Algorithms: Rule-Based Design
Learn Creative Coding (#25) - Composition Algorithms: Rule-Based Design Last episode we built the seed toolkit -- mulberry32 PRNG, utility functions for picking, shuffling, weighted choices, gaussian
$ 0.133
17
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1
femdev
StemSocial
2026-04-04 11:43
Learn Creative Coding (#24) - Seed-Based Art: Reproducible Randomness
Learn Creative Coding (#24) - Seed-Based Art: Reproducible Randomness Last episode we talked about what makes art generative -- the spectrum between order and chaos, thinking in layers, constraints as
femdev
StemSocial
2026-04-03 14:29
Learn Creative Coding (#23) - What Makes Art "Generative"?
Learn Creative Coding (#23) - What Makes Art "Generative"? Welcome to Phase 4. We've spent 22 episodes building a toolkit -- particles, noise, physics, shaders, audio reactivity, recording,
femdev
StemSocial
2026-04-02 14:17
Learn Creative Coding (#22) - Mini-Project: Audio Visualizer
Learn Creative Coding (#22) - Mini-Project: Audio Visualizer Phase 3 finale. We've learned easing, state machines, physics, audio analysis, recording, and shaders. Time to smash the best parts together
femdev
StemSocial
2026-04-01 14:05
Learn Creative Coding (#21) - Shaders: A First Taste of GLSL
Learn Creative Coding (#21) - Shaders: A First Taste of GLSL Everything we've built so far in this series runs on the CPU. Every pixel we've drawn, every particle we've simulated, every noise value we've
femdev
StemSocial
2026-03-31 14:16
Learn Creative Coding (#20) - Recording and Exporting: GIF, PNG Sequence, Video
Learn Creative Coding (#20) - Recording and Exporting: GIF, PNG Sequence, Video You've built some beautiful things over the last ten episodes. A particle galaxy that reacts to your mouse. Physics simulations
femdev
StemSocial
2026-03-30 15:13
Learn Creative Coding (#19) - Sound-Reactive Visuals
Learn Creative Coding (#19) - Sound-Reactive Visuals Last episode we gave our particles mass. Springs that overshoot and settle, friction that makes things slide, flocking boids that self-organize into
femdev
StemSocial
2026-03-29 15:18
Learn Creative Coding (#18) - Physics Lite: Springs, Friction, and Flocking
Learn Creative Coding (#18) - Physics Lite: Springs, Friction, and Flocking Last episode we gave our sketches memory with state machines -- different modes, transitions between them, timeline sequencing.
femdev
StemSocial
2026-03-28 16:02
Learn Creative Coding (#17) - State Machines for Animations
Learn Creative Coding (#17) - State Machines for Animations Last episode we got smooth, polished motion with lerp and easing functions. Everything glides, settles, bounces -- motion that feels alive instead
femdev
StemSocial
2026-03-27 16:00
Learn Creative Coding (#16) - Easing and Lerp: Smooth Motion
Learn Creative Coding (#16) - Easing and Lerp: Smooth Motion Welcome to Phase 3. We spent the last six episodes building tools -- particles, noise, trig, Bezier curves, and a whole galaxy. But everything
femdev
StemSocial
2026-03-26 15:42
Learn Creative Coding (#15) - Mini-Project: Particle Galaxy
Learn Creative Coding (#15) - Mini-Project: Particle Galaxy Every few episodes we stop learning new tools and start using them. This is that episode. We're building an interactive particle galaxy -- a
femdev
StemSocial
2026-03-25 15:27
Learn Creative Coding (#14) - Bezier Curves and Organic Shapes
Learn Creative Coding (#14) - Bezier Curves and Organic Shapes Straight lines are fine for grids and geometry. But creative coding lives in the space between precision and organic flow -- and that space
femdev
StemSocial
2026-03-24 15:53
Learn Creative Coding (#13) - Trigonometry for Artists
Learn Creative Coding (#13) - Trigonometry for Artists Math class made trig feel like punishment. SOH-CAH-TOA, word problems about ladders against walls, test anxiety. Forget all of that. In creative coding,
femdev
StemSocial
2026-03-24 03:01
Learn Creative Coding (#12) - Noise Without a Library: Implementing Perlin Noise
Learn Creative Coding (#12) - Noise Without a Library: Implementing Perlin Noise We've been using noise() since episode 4 like a magic wand. Point it at a coordinate, get a smooth random value back. Beautiful.
femdev
StemSocial
2026-02-25 09:48
Learn Creative Coding (#11) - Particle Systems from Scratch
Learn Creative Coding (#11) - Particle Systems from Scratch Particle systems are everywhere in creative coding. Smoke, fire, rain, snow, star fields, explosions, flocking birds, flowing rivers of light.
femdev
StemSocial
2026-02-24 16:17
Learn Creative Coding (#10) - Pixel Manipulation: Reading and Writing Image Data
Learn Creative Coding (#10) - Pixel Manipulation: Reading and Writing Image Data Every image on your screen is just a grid of numbers. Not metaphorically — literally. When you really internalize that,
femdev
stem
2026-02-20 12:36
Learn Creative Coding (#9) - Creative Coding Without Libraries: Vanilla Canvas API
Learn Creative Coding (#9) - Creative Coding Without Libraries: Vanilla Canvas API Time for the training wheels to come off. p5.js is fantastic and I'll keep using it. But under the hood, it's wrapping
femdev
stem
2026-02-19 17:50
Learn Creative Coding (#8) - Mini-Project: Generative Poster
Learn Creative Coding (#8) - Mini-Project: Generative Poster Seven episodes in and we've covered shapes, animation, randomness, grids, interactivity, and color theory. Time to smash all of it together
femdev
stem
2026-02-19 00:34
Learn Creative Coding (#7) - Color Theory for Coders
Learn Creative Coding (#7) - Color Theory for Coders What will I learn? Why HSB is better than RGB for creative work; complementary, analogous, and triadic color schemes; generating harmonious palettes
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